Patrol Helicopter broken and flying in straight lines
Hey modders, I'm having some sort of an issue with a patrol heli and I'm not sure how and where to go about that. Instead of patrolling monuments, as it would normally do, it seems to fly in straight lines across the map, even going out of the border a square or two sometimes, turning around and flying back.
I've noticed that started to happen just recently, even though I didn't really change anything in the mapping process.
The way I do my maps is I custom generate with RustMaps custom generator, so I could place some monuments that don't belong on a 3k map, like Launch Site, and then going into Rust Edit to replace the Outpost, Fishing Villages and Ranches with custom versions. All of my custom monuments are set up exactly where they would be on the original proc map, and I'm using MonumentMarkers with the MonumentFinder plugin to recognize them. Most of the monuments I'm copying one-to-one, aka Fishing Village A is replaced with a custom FV A, and so on. The only exception is that I most of the time replace Stables A (Ranch) with Stables B (Large Barn) to avoid the recent glitch with horses being stuck in there.
I'm not specifically sure when did that start, but I've noticed it on my last 2 maps, so it's been going on for at least 2 weeks now. I'm wondering if anyone else ever encountered that issue and if there's something I could tweak to fix that. In the Rust Edit I could only find the pather tool for the Cargo, but it seems to be just fine on it's own so I don't touch that. I'll provide the map file and additional details on request.
Thanks in advance, any advice would be appreciated!

So your maps have no stock monuments?