FPS drop on all servers

Hello everyone, I noticed how for several months the FPS on the servers (on several different machines and different servers) drops to about 28-32 after 2-3 days of uptime without restarts.

I tried removing the plugins, and they are completely different on these servers, the fps somehow drops to 30. I know that 30 is still normal, but the problem is that due to such a low fps when saving and events on the server, the fps sometimes drops to 15. When it was 70-100fps, it dropped to ~50.

Just 2 months ago, FPS was always within the range of 70-100, I suspect that the problem appeared after the updates. I have been running rust servers for many years, before it the FPS was always within 70-100 and only in recent months has it been falling sharply.

I have found the same thing so i now stop and restart the server each day, The annoying thing is that when you have observed the "save entity count" through the consol (say) 34000k . then when you have restarted the server the number goes up between 10-20k , and this happens each time. same amount of people on, same amount of buildings and i am using EntityReducer plugin which removes a large amount of entities,

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I have found the same thing so i now stop and restart the server each day, The annoying thing is that when you have observed the "save entity count" through the consol (say) 34000k . then when you have restarted the server the number goes up between 10-20k , and this happens each time. same amount of people on, same amount of buildings and i am using EntityReducer plugin which removes a large amount of entities,

Can you share your configuration?

With rust daily restarts are recommended the more crap they add the worse its going to get.