I'm having an issue on my server (procedural map) where in a few places Mini's and Helis can crash into an invisible wall. The space hitting the minis seems about 4-5 tiles long. (Not the event bubbles)

When I clip up and walk on the mini I just fall through when trying to step where the mini is sitting. I'm wondering if this is a plugin causing it, if anyone else has experienced it and maybe had a fix? 

Minis land on invisible wall

List of Plugins:

AbandonedBases
AdminHammer
AdminMenu
AdminNoLoot
AdminPanel
AdminRadar
AnimalSpawn
ArmoredTrain
BetterChat
BetterNpc
BossMonster
BoxLooters
BuildingGrades
CarRadio
ChaosExtensionDownloader
ClearNight
Convoy
CopyPaste
DailyRewards
DefaultRadioStation
DiscordAuth
DiscordLogger
DiscordMessages
DiscordRoles
DiscordSignLogger
EntityOwner
EpicLoot
ExtendedRecycler
GasStationEvent
GatheringClothes
ImageLibrary
InfoScreens
ItemPerks
JetPack
LootBouncer
LootDefender
MarkerManager
MonumentAddons
MonumentFinder
NightVision
NoGiveNotices
Notify
NotifyToDiscord
NpcHorses
NpcRaiders
NpcSpawn
PlayerRanks
PlayFX
PocketZipline
PrefabSniffer
PreventLooting
PveMode
QuickSort
RaidableBases
RandomTrader
RemoverTool
RestoreUponDeath
RoamingNPCVendors
RoamTasks
RustadminOnline
Rustcord
SatDishEvent
ScheduledMessages
SignArtist
SkillTree
SkillTreeItems
SkillTreeXPEvent
SmoothRestarter
SpawnHeli
SpawnModularCar
Sputnik.cs
TrafficDrivers
Triangulation
TruePVE
Vanish
Welcomer
XDQuest
XSkinMenu