Transferring current map/buildings/etc?
I ahve been running my Rust server from my own PC and have decided it's time to go live with an actual server. What files (apart from Umod plugins and configs) do I have to transfer so players don't lose everything they have built?

Merged post

nvm, sorted it. Just have to find where permissions are stored now.
Oxide's permissions are stored under oxide/data in the .data files.
Thanks Wulf. 
For blueprints you have to move PlayerBlueprints.db from your server folder... also PlayerDeaths3.db (idk whats this but looks like data file that needts to be saved)and then the current map .sav and .map files and you are ready. Forced wipe will clear the map but you can save the bp`s. Oxide stuff is the easy... delete oxide folder on your new host and just paste the whole old folder. Thats all
Yep, all done and dusted. Thanks all.