Oxide plugin permissions and usergroups keep resetting

Hi all!

I run a 20x modded server with a lot of plugins which runs perfect, but I recently made a second server in a different region and did a copy paste job of the first server with minor editing to get the second server up and running.

The problem I have is that while the second server works fine for 2-3 days, it then randomly will completely reset all plugin permissions and reset all usergroups but the world save with player bases is still fine. I can't work out why this is happening.

Thanks for the help!

Are you saving your server before shutting down?

The server seems to be auto saving fine but I checked the logs and it looks like the server crashed and automatically restarted but I am missing hours of that log file. This was the last part of the log.
Do you think that the issue is caused because I simply copy pasted the entire server #1 to server #2 which would be on a different machine (through GTX Gaming) so maybe the directories could be wrong? 
Interestingly when I fist copy everything across, everything works fine on the second server and all permissions and usergroups are working as normal but then after a few days something goes wrong and it's all reset. This is the second time it has happened.

Thanks again.

16:00 [Info] [FancyDrop] Random Airdrop of type 'regular' incoming at: (282, 40, -268) grid area: O14
16:00 [Info] [FancyDrop] Timed Airdrop initiated with command 'ad.random'
16:00 [Info] [FancyDrop] Next timed Airdrop in 47 minutes
16:11 [Error] Failed to run a 900.00 timer in 'PlaytimeTracker v0.2.2' (IOException: Win32 IO returned 112. Path: D:\TCAFiles\Users\******\3802482\oxide\data\PlaytimeTracker\user_data.json)
  at System.IO.FileStream.Dispose (System.Boolean disposing) [0x000cb] in <eae584ce26bc40229c1b1aa476bfa589>:0 
  at System.IO.Stream.Close () [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0 
  at System.IO.StreamWriter.Dispose (System.Boolean disposing) [0x0003f] in <eae584ce26bc40229c1b1aa476bfa589>:0 
  at System.IO.TextWriter.Dispose () [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0 
  at System.IO.File.WriteAllText (System.String path, System.String contents, System.Text.Encoding encoding) [0x00015] in <eae584ce26bc40229c1b1aa476bfa589>:0 
  at System.IO.File.WriteAllText (System.String path, System.String contents) [0x00007] in <eae584ce26bc40229c1b1aa476bfa589>:0 
  at Oxide.Core.Configuration.DynamicConfigFile.WriteObject[T] (T config, System.Boolean sync, System.String filename) [0x0003f] in <12678b905a6d43c3a9cc366104306651>:0 
  at Oxide.Plugins.PlaytimeTracker.SaveData () [0x00000] in <8eaab45c00b14c059fdee033c3d835e5>:0 
  at Oxide.Plugins.PlaytimeTracker.<TimedSaveData>m__0 () [0x00000] in <8eaab45c00b14c059fdee033c3d835e5>:0 
  at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <12678b905a6d43c3a9cc366104306651>:0 
16:13 [Error] Failed to save protobuf data to oxide.users.data (IOException: Win32 IO returned 112. Path: D:\TCAFiles\Users\******\3802482\oxide\data\oxide.users.data)
  at System.IO.FileStream.Dispose (System.Boolean disposing) [0x000cb] in <eae584ce26bc40229c1b1aa476bfa589>:0 
  at System.IO.Stream.Close () [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0 
  at System.IO.Stream.Dispose () [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0 
  at Oxide.Core.ProtoStorage.Save[T] (T data, System.String[] subPaths) [0x0004b] in <12678b905a6d43c3a9cc366104306651>:0 
16:13 [Error] Failed to save protobuf data to oxide.groups.data (IOException: Win32 IO returned 112. Path: D:\TCAFiles\Users\******\3802482\oxide\data\oxide.groups.data)
  at System.IO.FileStream.Dispose (System.Boolean disposing) [0x000cb] in <eae584ce26bc40229c1b1aa476bfa589>:0 
  at System.IO.Stream.Close () [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0 
  at System.IO.Stream.Dispose () [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0 
  at Oxide.Core.ProtoStorage.Save[T] (T data, System.String[] subPaths) [0x0004b] in <12678b905a6d43c3a9cc366104306651>:0 ​

Looks like your server is out of disk space.

Thanks Wulf.

A friend of mine moved today from GTXgaming to my partners host... i wonder if everything is alright with GTXgaming.. i had in the past 48H an average of 6 users asking me if there was a better host due to GTXGaming. 

I use GTX for testing and server building but my live servers are with Server Blend

My permissions continue reseting , can someone tell me where could be the problem ?