Is there a way to check a vector3 to see if it is in somones Building privelage?
Check Vector3 for Building privelage
BasePlayer.CanBuild(UnityEngine.Vector3 position, UnityEngine.Quaternion rotation, Bounds bounds)
Is there a way to check a vector3 to see if it is in somones Building privelage?
BasePlayer.CanBuild(UnityEngine.Vector3 position, UnityEngine.Quaternion rotation, Bounds bounds)