Hi, how can I make this function return her default behavior?
private bool CanUseLockedEntity(BasePlayer player, BaseLock baselock)
{
if (baselock.ShortPrefabName == "lock.code")
{
CodeLock codelock = (CodeLock)baselock;
if (codelock.whitelistPlayers.Contains(player.userID))
return true;
else
return false;
}
RETURN DEFAULT BEHAVIOR HERE <-----------------------------------------
}