Explosive Ammo Splash Damage Scale

I'm working on a plugin that would allow explosives damage to be modified. It's pretty straightforward with thrown explosives, like satchels, F1s, and C4. However for explosive ammo and rockets, the damage isn't done by the projectile itself, but rather an explosion effect that gets created at the impact point. I've poked around through the object browser at the different classes in play, but I haven't found any of them that look like the explosion damage where I can possibly modify. I wasn't sure if anyone else has attempted explo ammo or rocket splash damage modification before so I'm hoping someone could point me in the right direction. I've seen other plugins that generate a beancan explosion at the point of damage, but I'd like to keep this as close to the vanilla appearance as possible with the normal explo ammo effect. Any suggestions would be appreciated!

Thanks!

You could use OnEntityTakeDamage, check for explosion damage and scale it.