anyone have tips to make flyhack kicks only happen for actual hackers? It happens for my players alot of times using minicopter or ladders and so on.
Anyone know how to stop this or make it happen less?
Flyhack kicks all the time for players
i have a lot of fly hacks kicks lately on my server for some reason. Even when they just want to enter a custom cave. Never ever I experienced problems with cave building, FuckPunch updates again and it's a whole new shitshow.
besides giving the player a small gift, there isn't much else I could do. Can't see what the user lost of items, what he had on... but that would be wicked indeed if there was a way to help the innocent while keeping the rotten apples outside.
Why does posting on this website always works so weird cant even copy paste normally
Here it goes again:
there are some config things you can change but most info about this is 1 or 2 years old not sure if its still up to date
antihack.flyhack_extrusion 2
antihack.flyhack_forgiveness_horizontal 1.5
antihack.flyhack_forgiveness_vertical 1.5
antihack.flyhack_margin 0.05
antihack.flyhack_maxsteps 15
antihack.flyhack_penalty 100
antihack.flyhack_protection 3
antihack.flyhack_rejec False
antihack.flyhack_stepsize 0.1
If anyone has any tips on how to set this to make kicks happen less on minicopters and ladders i'd like to hear it
The flyhack function is completely useless, it doesn't detect hackers flying around all over the place, but kicks people for jumping off a mini too soon. I recommend you simply get rid of it altogether:
https://umod.org/plugins/no-flykick
JimDeadlock
The flyhack function is completely useless, it doesn't detect hackers flying around all over the place, but kicks people for jumping off a mini too soon. I recommend you simply get rid of it altogether:
https://umod.org/plugins/no-flykick
Doesnt this make your server open season to hackers? I saw there is also a no minicopter flyhack plugin is that plugin maybe better?
for me, it's actually when a user goes into a cave for example. The rock prefabs have too big of an invisible collision, causing you to hit it when entering a custom-made cave on rustedit. have to remove 9 cave systems thanks to this lol.
Depending on mini copters, there is a plugin indeed to prevent this, I however thought this was resolved a few months ago when there were some issues with the mini copters?
Majaspokla
for me, it's actually when a user goes into a cave for example. The rock prefabs have too big of an invisible collision, causing you to hit it when entering a custom-made cave on rustedit. have to remove 9 cave systems thanks to this lol.
Depending on mini copters, there is a plugin indeed to prevent this, I however thought this was resolved a few months ago when there were some issues with the mini copters?
not resolved people still get kicked from minicopters all the time