Players dying/knocked down on spawnFixed

+1 on issue here...  Plugins are

AutoBroadcast, Backpacks, BluePrintShare, ChestStacks, CraftingController, Deathnotes, FurnaceSplitter, Gathermanager, InfoPanel, itemskinrandomizer, nightlantern, placeholderAPI, Quicksmelt, Removertool, Simpleloot, Skins, Stackmultiplier, stacksizecontroller, time of day ...

The F1 Kill, Quitgame, restart game, login, spawn confirmed working on my server in an instance or two.
will try the Plugin by "The Real Toxic" if issue perissts.

Just use the plugin I posted :)

Has anyone else found a way around this issue? I really dont want to download a plugin from a site that I dont know. But I am having some players have this issue and I have yet to find a fix for them. I have tried remover tool admin, and having them F1 kill/restart/rejoin and so far no luck. I appreciate any help.

MNfreakTim

Has anyone else found a way around this issue? I really dont want to download a plugin from a site that I dont know. But I am having some players have this issue and I have yet to find a fix for them. I have tried remover tool admin, and having them F1 kill/restart/rejoin and so far no luck. I appreciate any help.

looking at the code of the plugin it is safe to use its extremely simple, it looks for the "on Player Wakeup" event essentially and then it removes the wounded effect from that player, that's all it does.

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