Help running a billion x server and when poeple put to much stuff in the tc and reaches over 3bill upkeep it crashes there game and anyone near it. When they rejoin it kicks them with this message.
Kxto disconnecting: Entities Out Of Order: expected 43, received 44
Kxto disconnecting: Exception (cs:62160): NullReferenceException: Object reference not set to an instance of an object. Client.CreateOrUpdateEntity (ProtoBuf.Entity info, System.Int64 size) (at <00000000000000000000000000000000>:0) Client.OnEntities (Network.Message packet) (at <00000000000000000000000000000000>:0) Client.OnNetworkMessage (Network.Message packet) (at <00000000000000000000000000000000>:0) Facepunch.Network.Raknet.Client.HandleMessage () (at <00000000000000000000000000000000>:0) Facepunch.Network.Raknet.Client.Cycle () (at <00000000000000000000000000000000>:0) Client.Update () (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) Facepunch.Network.Raknet.Client:HandleMessage() Facepunch.Network.Raknet.Client:Cycle() Client:Update()