Custom Map wont load - World cache version mismatchSolved

Oxide version: 2.0.4973 

The Custom Map I am attempting to use is use widely used map that had a lot of work put into it. Others are running this just fine. However, I am not able to get it to load on my hosted Rust server. I follow all of the instructions by the map owner to properly change the config file to download the map file from a dropbox. The file was downloaded locally, extracted, and uploaded to dropbox to be shared. The instructions also mention that an extension file needs to be installed into the RustDedicated_Data > Managed folder. Here are the details https://rust-keiroxcustommaps.com/support/

Working with the map owner. He has verified my server config is setup properly and indicates it might be the Host or Oxide not installed properly. 

When working with the host. They think it is an oxide build issue. The problem with this in my mind. Is that others are currently running this map with no issues. The console output seems to indicate world cache version mismatch issue and possibly a shader issue. We did load up a new server with no mods to ensure that wasnt causing any issues. But got the same results.

My Host is telling me to wait for an oxide update that would possibly fix this. However, I am not sold on it being an oxide issue.

Any assistance on this would be appreciated.

Here is the console output in question. 

[2021-04-29 09:52:17]: World cache version mismatch: 9 != 1329865020
[2021-04-29 09:52:17]: (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
[2021-04-29 09:52:17]: World File Outdated: Hawk_Ridge_Island_Light_rev010
[2021-04-29 09:52:17]: (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
[2021-04-29 09:52:17]: WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
[2021-04-29 09:52:17]: WARNING: Shader Did you use #pragma only_renderers and omit this platform?
[2021-04-29 09:52:17]: Shader 'Nature/Terrain/Diffuse': dependency 'AddPassShader' shader 'Hidden/TerrainEngine/Splatmap/Diffuse-AddPass' not found[2021-04-29 09:52:17]: Shader 'Hidden/TerrainEngine/Splatmap/Standard-AddPass': fallback shader 'Hidden/TerrainEngine/Splatmap/Diffuse-AddPass' not found

 

This issue was resolved by reloading the server completely. There seemed to be some old files that were conflicting. I just wanted to give an update for anyone that may see this issue for themself.

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