Disable Floating Junk Piles & Dive Sites???

How can I disable the spawning of the floating junk piles and the dive sites altogether?

I would be interested in that too. when you look at the map on RustIO it looks like there is far too much loot around it

kTse5UxzYSXaDIi.jpg pookins

I would be interested in that too. when you look at the map on RustIO it looks like there is far too much loot around it

Looks like you can remove the topology "Offshore", but that requires a custom map made in RustEdit.  Would love to know if this is possible via a command or something, though.

I'm not that familiar with vanilla, but if these are entities then you can have them removed and auto deleted by a plugin such as Component Blocker. If they are not entities (always present on the map), then you will need a tool to remove them from the map file.

nmryOvddiER55J5.jpg WhiteThunder

I'm not that familiar with vanilla, but if these are entities then you can have them removed and auto deleted by a plugin such as Component Blocker. If they are not entities (always present on the map), then you will need a tool to remove them from the map file.

Just disable betterloot for underwater lootpiles and containers and lost 2000 entities straight away.