I'd like to iterate monument markers, get their name, and their position (from PrefabData as per https://wiki.facepunch.com/rust/Utility_Prefabs#custommonumentmarkers)
https://wiki.facepunch.com/rust/Map_Data#dataformat
This returns all "monuments", and in that list I can see the item has a name of "assets/bundled/prefabs/modding/monument_marker.prefab"
MonumentInfo[] monuments = UnityEngine.Object.FindObjectsOfType<MonumentInfo>();How am I able to get the PrefabData for this item, in order to get it's location?