Strange client crashes since subway update

randomly players are getting this now, not all the time, but enough to be noticable. They can be doing anything it seems, walking, taking stuff out of a furnace etc, and get kicked with this (this is the message on the server console log)

removed "IP:port/steamid/playersname" disconnecting: Exception (cs:59653): NullReferenceException: Object reference not set to an instance of an object. ConstructionSkin.SpawnGibs (BuildingBlock parent) (at :0) BuildingBlock.SpawnGibs () (at :0) Client.OnEntityDestroy (Network.Message msg) (at :0) Client.OnNetworkMessage (Network.Message packet) (at :0) Facepunch.Network.Raknet.Client.HandleMessage () (at :0) Facepunch.Network.Raknet.Client.Cycle () (at :0) Client.Update () (at :0) UnityEngine.Debug:LogException(Exception)
Facepunch.Network.Raknet.Client:HandleMessage() Facepunch.Network.Raknet.Client:Cycle() Client:Update()

any one else having this? reinstalled the server, reinstalled the clients, cant seem to force it to make the error but several times a day it does this

Try changing map

i did, happens on both procedural and custom