When the Eoka is fired, the OnRocketLaunched hook method is called. Is this intentional?
If so, how does one access the ProtoBuf.ProjectileShoot information tied to this event?
If not, I believe that the more appropriate hook method is OnWeaponFired.
Firing the Eoka triggers OnRocketLaunched
What is provided via those hooks is what Rust provides in the hooked methods.