Hi, i´ve set up a fresh Rust Server on my Linux Machine with LGSM.
Also installed oxide. Oxide seems to be loaded, but there are no function, with "oxide.version" also no output on my console.
Serverlog:
Preloaded 'libRakNet.so'
Preloaded 'libRustNative.so'
eac_server.so [x64] :: OnLoad()
Preloaded 'libeac_server.so'
Preloaded 'libeasyanticheat.so'
Preloaded 'libsteam_api.so'
Preloaded 'libsteam_api.so'
Preloaded 'steamclient.so'
Unable to preload the following plugins:
libRenderer.so
Initialize engine version: 2019.4.7f1 (e992b1a16e65)
[Subsystems] Discovering subsystems at path /home/steam/lgsm/serverfiles/RustDedicated_Data/UnitySubsystems
Forcing GfxDevice: Null
GfxDevice: creating device client; threaded=0
NullGfxDevice:
Version: NULL 1.0 [1.0]
Renderer: Null Device
Vendor: Unity Technologies
Begin MonoManager ReloadAssembly
- Completed reload, in 0.128 seconds
Shader 'TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
UnloadTime: 6.483550 ms
3D Noise requires higher shader capabilities (Shader Model 3.5 / OpenGL ES 3.0), which are not available on the current platform: graphicsShaderLevel (current/required) = 30 / 35
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
Bootstrap Startup
Loading maps/maps.bundle
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
Loading shared/content.bundle
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
Loading shared/content.private.bundle
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
Loading shared/items.preload.bundle
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
Loading shared/monuments.bundle
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
Loading shared/skinnables.preload.bundle
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
System
Name: v22018124939678359
OS: Linux 4.19 Debian GNU/Linux 10 64bit
CPU
Model: Intel(R) Xeon(R) Gold 6140 CPU @ 2.30GHz
Cores: 10
Memory: 32169 MB
GPU
Model: Null Device
API: NULL 1.0 [1.0]
Memory: 128 MB
SM: 30
Process
Memory: 0 MB
Mono
Collects: 41
Memory: 5 MB
Manifest Metadata Loaded
17708 pooled strings
7460 prefab properties
389 effect categories
929 entity names
Command Line: "./RustDedicated" "-batchmode" "+app.listenip" "**.***.**.***" "+app.port" "28082" "+server.ip" "**.***.**.***" "+server.port" "28099" "+server.tickrate" "30" "+server.hostname" "**********" "+server.identity" "rustserver" "+server.seed" "112456339" "+server.salt" "+server.maxplayers" "50" "+server.worldsize" "4200" "+server.saveinterval" "300" "+rcon.web" "1" "+rcon.ip" "**.***.**.***" "+rcon.port" "28999" "+rcon.password" "******" "-logfile"
Fallback handler could not load library /home/steam/lgsm/serverfiles/RustDedicated_Data/Mono/libkernel32
Fallback handler could not load library /home/steam/lgsm/serverfiles/RustDedicated_Data/Mono/libkernel32.so
Fallback handler could not load library /home/steam/lgsm/serverfiles/RustDedicated_Data/Mono/kernel32
Fallback handler could not load library /home/steam/lgsm/serverfiles/RustDedicated_Data/Mono/libkernel32
Fallback handler could not load library /home/steam/lgsm/serverfiles/RustDedicated_Data/Mono/libkernel32.so
Fallback handler could not load library /home/steam/lgsm/serverfiles/RustDedicated_Data/Mono/libkernel32
Fallback handler could not load library /home/steam/lgsm/serverfiles/RustDedicated_Data/Mono/data-0x563d6322e1f0.so
Fallback handler could not load library /home/steam/lgsm/serverfiles/RustDedicated_Data/Mono/data-0x563d633b2f40.so
Fallback handler could not load library /home/steam/lgsm/serverfiles/RustDedicated_Data/Mono/data-0x563d632914f0.so
Fallback handler could not load library /home/steam/lgsm/serverfiles/RustDedicated_Data/Mono/data-0x563d637878a0.so
Fallback handler could not load library /home/steam/lgsm/serverfiles/RustDedicated_Data/Mono/data-0x563d62e19cc0.so
Fallback handler could not load library /home/steam/lgsm/serverfiles/RustDedicated_Data/Mono/data-0x563d63f7a0b0.so
Server Config Loaded
Skinnable Warmup
Manifest Assets Loaded
107 skinnable objects
Loading Scene
Unloading 5 Unused Serialized files (Serialized files now loaded: 47)
HDR Render Texture not supported, disabling HDR on reflection probe.
(Filename: Line: 277)
UnloadTime: 9.245900 ms
Missing shader in Main Camera (TOD_Scattering)
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
Missing shader in Main Camera (TOD_Scattering)
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
Missing shader in Main Camera (TOD_Scattering)
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
Missing shader in Main Camera (TOD_Rays)
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
Missing shader in Main Camera (TOD_Rays)
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
Missing shader in Main Camera (TOD_Rays)
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
Fallback handler could not load library /home/steam/lgsm/serverfiles/RustDedicated_Data/Mono/libRenderer
Fallback handler could not load library /home/steam/lgsm/serverfiles/RustDedicated_Data/Mono/libRenderer.so
Fallback handler could not load library /home/steam/lgsm/serverfiles/RustDedicated_Data/Mono/Renderer
Fallback handler could not load library /home/steam/lgsm/serverfiles/RustDedicated_Data/Mono/libRenderer
Fallback handler could not load library /home/steam/lgsm/serverfiles/RustDedicated_Data/Mono/libRenderer.so
Fallback handler could not load library /home/steam/lgsm/serverfiles/RustDedicated_Data/Mono/libRenderer
Unloading 348 unused Assets to reduce memory usage. Loaded Objects now: 33753.
Total: 152.400069 ms (FindLiveObjects: 3.239788 ms CreateObjectMapping: 5.276804 ms MarkObjects: 143.170143 ms DeleteObjects: 0.706412 ms)
Missing shader in effect - Screen Blur (UnityStandardAssets.ImageEffects.BlurOptimized)
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
Missing shader in effect - Cold (ScreenOverlayEx)
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
Missing shader in effect - Screen Blur (UnityStandardAssets.ImageEffects.ColorCorrectionCurves)
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
Missing shader in effect - Screen Blur (UnityStandardAssets.ImageEffects.ColorCorrectionCurves)
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
Missing shader in effect - Screen Blur (UnityStandardAssets.ImageEffects.ColorCorrectionCurves)
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
Missing shader in effect - Hurt (UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration)
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
Missing shader in effect - Hurt (UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration)
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
Missing shader in effect - Hurt (UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration)
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
Missing shader in effect - Radiation (UnityStandardAssets.ImageEffects.ColorCorrectionCurves)
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
Missing shader in effect - Radiation (UnityStandardAssets.ImageEffects.ColorCorrectionCurves)
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
Missing shader in effect - Radiation (UnityStandardAssets.ImageEffects.ColorCorrectionCurves)
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
Missing shader in Main Camera (UnityStandardAssets.ImageEffects.DepthOfField)
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
Missing shader in effect - Radiation (UnityStandardAssets.ImageEffects.NoiseAndGrain)
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
Missing shader in effect - Hurt (ScreenOverlayEx)
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
Missing shader in effect - Hot (UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration)
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
Missing shader in effect - Hot (UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration)
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
Missing shader in effect - Hot (UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration)
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
Missing shader in effect - FXAA (FXAA)
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
Missing shader in effect - Water (UnityStandardAssets.ImageEffects.BlurOptimized)
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
Missing shader in effect - NVG (NVGEffect)
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
Loading Oxide Core v2.0.3991...
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
Loading extensions...
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
Loaded extension CSharp v2.0.4041 by Oxide Team and Contributors
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
Loaded extension MySql v2.0.3760 by Oxide Team and Contributors
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
Loaded extension Rust v2.0.4902 by Oxide Team and Contributors
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
Loaded extension SQLite v2.0.3762 by Oxide Team and Contributors
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
Loaded extension Unity v2.0.3772 by Oxide Team and Contributors
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
Latest compiler MD5: 8ce6d27e7718e3d164766bba8833537a
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
Local compiler MD5: 8ce6d27e7718e3d164766bba8833537a
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
Using Covalence provider for game 'Rust'
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
Loading plugins...
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
Loaded plugin Rust v2.0.4902 by Oxide Team and Contributors
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
Loaded plugin Unity v2.0.3772 by Oxide Team and Contributors
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
Added '// Reference: System.Drawing' in plugin 'SignArtist'
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
AutoDoors, Backpacks, GatherManager, SignArtist and WheresMyCorpse were compiled successfully in 0ms
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
Loaded plugin Auto Doors v3.2.8 by Wulf/lukespragg/Arainrr
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
Loaded plugin Backpacks v3.4.0 by LaserHydra
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
Loaded plugin Gathering Manager v2.2.75 by Mughisi
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
Loaded plugin Sign Artist v1.2.6 by Whispers88
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
Loaded plugin Where's My Corpse v0.6.2 by Fuji/LeoCurtss
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
Asset Warmup (1/6933)
Asset Warmup (299/6933)
Asset Warmup (844/6933)
Couldn't create a Convex Mesh from source mesh "patrol_helicopter_part02" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
(Filename: Line: 91)
Asset Warmup (1649/6933)
Asset Warmup (2127/6933)
Asset Warmup (2810/6933)
Couldn't create a Convex Mesh from source mesh "Old_Boat_GM" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
(Filename: Line: 91)
Asset Warmup (2990/6933)
Couldn't create a Convex Mesh from source mesh "ScrapHeliGibs_Part002" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
(Filename: Line: 91)
Couldn't create a Convex Mesh from source mesh "ScrapHeliGibs_Part046" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
(Filename: Line: 91)
Asset Warmup (3291/6933)
Asset Warmup (3870/6933)
Asset Warmup (4444/6933)
HDR Render Texture not supported, disabling HDR on reflection probe.
(Filename: Line: 277)
Asset Warmup (4948/6933)
Asset Warmup (5393/6933)
Asset Warmup (5956/6933)
Asset Warmup (6419/6933)
Asset Warmup (6907/6933)
Asset Warmup (6933/6933)
WebSocket RCon Started on 28999
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
Generating procedural map of size 4200 with seed 112456339
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
[1.1s] Loading World
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
ERROR: Shader Hidden/Nature/Terrain/Utilities shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
Shader 'Nature/Terrain/Diffuse': dependency 'AddPassShader' shader 'Hidden/TerrainEngine/Splatmap/Diffuse-AddPass' not found
Shader 'Hidden/TerrainEngine/Splatmap/Standard-AddPass': fallback shader 'Hidden/TerrainEngine/Splatmap/Diffuse-AddPass' not found
[36.1s] Spawning World
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
[0.6s] Terrain Mesh
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
[1.2s] Processing World
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
Generated ocean patrol path with node count: 350
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
[18.5s] Ocean Patrol Paths
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
[3.2s] Cleaning Up
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
Unloading 3 Unused Serialized files (Serialized files now loaded: 47)
Unloading 115490 unused Assets to reduce memory usage. Loaded Objects now: 1095236.
Total: 1351.676027 ms (FindLiveObjects: 160.517733 ms CreateObjectMapping: 177.243655 ms MarkObjects: 839.811682 ms DeleteObjects: 174.095402 ms)
Starting Navmesh Source Collecting
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
Navmesh Source Collecting took 0.15 seconds
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
Starting Navmesh Build with 63778 sources
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
Calling UpdateNavMesh took 0.1032257
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Navmesh Build took 45.27 seconds
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
Starting Navmesh Source Collecting
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
Navmesh Source Collecting took 0.15 seconds
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
Starting Monument Navmesh Build with 1476 sources
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
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Monument Navmesh Build took 1.29 seconds
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
Starting Navmesh Source Collecting
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
Navmesh Source Collecting took 0.10 seconds
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
Starting Monument Navmesh Build with 1915 sources
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
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Monument Navmesh Build took 2.03 seconds
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
Starting Navmesh Source Collecting
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
Navmesh Source Collecting took 0.11 seconds
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
Starting Monument Navmesh Build with 1516 sources
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
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Monument Navmesh Build took 1.36 seconds
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
Starting Navmesh Source Collecting
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
Navmesh Source Collecting took 0.11 seconds
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
Starting Monument Navmesh Build with 2441 sources
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
35%
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
58%
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
100%
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
Monument Navmesh Build took 1.04 seconds
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
Starting Navmesh Source Collecting
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
Navmesh Source Collecting took 0.02 seconds
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
Starting Monument Navmesh Build with 1626 sources
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
47%
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
92%
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
100%
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
Monument Navmesh Build took 1.03 seconds
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
Starting Navmesh Source Collecting
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
Navmesh Source Collecting took 0.01 seconds
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
Starting Monument Navmesh Build with 713 sources
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
90%
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
100%
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
Monument Navmesh Build took 0.77 seconds
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
Map Spawned 951 entities
Destroying 1014 old entities
Calling kill - but already IsDestroyed!? vending_mapmarker[0]
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
Calling kill - but already IsDestroyed!? vending_mapmarker[0]
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
Calling kill - but already IsDestroyed!? vending_mapmarker[0]
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
Calling kill - but already IsDestroyed!? vending_mapmarker[0]
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
Calling kill - but already IsDestroyed!? vending_mapmarker[0]
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
Calling kill - but already IsDestroyed!? vending_mapmarker[0]
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
Calling kill - but already IsDestroyed!? vending_mapmarker[0]
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
Calling kill - but already IsDestroyed!? vending_mapmarker[0]
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
Calling kill - but already IsDestroyed!? vending_mapmarker[0]
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
Calling kill - but already IsDestroyed!? vending_mapmarker[0]
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
Calling kill - but already IsDestroyed!? vending_mapmarker[0]
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
Calling kill - but already IsDestroyed!? vending_mapmarker[0]
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
Calling kill - but already IsDestroyed!? vending_mapmarker[0]
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
Calling kill - but already IsDestroyed!? vending_mapmarker[0]
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
Calling kill - but already IsDestroyed!? vending_mapmarker[0]
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
Calling kill - but already IsDestroyed!? vending_mapmarker[0]
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
Calling kill - but already IsDestroyed!? vending_mapmarker[0]
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
Calling kill - but already IsDestroyed!? vending_mapmarker[0]
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
Calling kill - but already IsDestroyed!? vending_mapmarker[0]
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
Calling kill - but already IsDestroyed!? vending_mapmarker[0]
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
Calling kill - but already IsDestroyed!? vending_mapmarker[0]
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
done.
Spawning 34977 entities
done.
Enforcing SpawnPopulation Limits
done.
Initializing 37910 entity links
done.
Initializing 303 stability supports
done.
Initializing 35021 entity save caches
done.
Gamemode Convar :
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
No Gamemode.
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
[S_API] SteamAPI_Init(): Loaded local 'steamclient.so' OK.
CApplicationManagerPopulateThread took 0 milliseconds to initialize (will have waited on CAppInfoCacheReadFromDiskThread)
CAppInfoCacheReadFromDiskThread took 7 milliseconds to initialize
RecordSteamInterfaceCreation (PID 5952): SteamGameServer013 /
RecordSteamInterfaceCreation (PID 5952): SteamUtils010 /
Setting breakpad minidump AppID = 252490
RecordSteamInterfaceCreation (PID 5952): SteamGameServer013 /
RecordSteamInterfaceCreation (PID 5952): SteamUtils010 /
RecordSteamInterfaceCreation (PID 5952): SteamNetworking006 /
RecordSteamInterfaceCreation (PID 5952): SteamGameServerStats001 /
RecordSteamInterfaceCreation (PID 5952): STEAMINVENTORY_INTERFACE_V003 /
RecordSteamInterfaceCreation (PID 5952): STEAMUGC_INTERFACE_VERSION014 /
RecordSteamInterfaceCreation (PID 5952): STEAMAPPS_INTERFACE_VERSION008 /
[S_API FAIL] Tried to access Steam interface SteamNetworkingUtils003 before SteamAPI_Init succeeded.
RecordSteamInterfaceCreation (PID 5952): SteamNetworkingUtils003 /
RecordSteamInterfaceCreation (PID 5952): SteamNetworkingSockets009 /
Warning: failed to set thread priority: set failed for 8: -1: setpriority() failed
Warning: failed to set thread priority: set failed for priority 8
Warning: support for elevated priorities is most likely unavailable, suppressing future warnings
SteamServer Initialized
IP address from command-line: **.***.**.***
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
Calling 'OnServerInitialized' on 'GatherManager v2.2.75' took 146ms
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
[Sign Artist] Waiting for Steamworks to update item definitions....
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
Server startup complete
SteamServer Connected
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
BradleyAPC Spawned at :(-549.3, 42.5, -713.7)
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
Checking for new Steam Item Definitions..
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
oxide.version
Oxide log:
13:47 [Info] Loading Oxide Core v2.0.3991...
13:47 [Info] Loading extensions...
13:47 [Info] Loaded extension CSharp v2.0.4041 by Oxide Team and Contributors
13:47 [Info] Loaded extension MySql v2.0.3760 by Oxide Team and Contributors
13:47 [Info] Loaded extension Rust v2.0.4902 by Oxide Team and Contributors
13:47 [Info] Loaded extension SQLite v2.0.3762 by Oxide Team and Contributors
13:47 [Info] Loaded extension Unity v2.0.3772 by Oxide Team and Contributors
13:47 [Info] Latest compiler MD5: 8ce6d27e7718e3d164766bba8833537a
13:47 [Info] Local compiler MD5: 0
13:47 [Info] Compiler MD5 hash did not match, downloading latest
13:47 [Info] Downloading Compiler.x86_x64 for .cs (C#) plugin compilation
13:47 [Info] Local MD5 hash did not match remote MD5 hash for Compiler.x86_x64, attempting download again
13:47 [Info] Latest compiler MD5: 8ce6d27e7718e3d164766bba8833537a
13:47 [Info] Local compiler MD5: 8ce6d27e7718e3d164766bba8833537a
13:47 [Info] Using Covalence provider for game 'Rust'
13:47 [Info] Loading plugins...
13:47 [Info] Loaded plugin Rust v2.0.4902 by Oxide Team and Contributors
13:47 [Info] Loaded plugin Unity v2.0.3772 by Oxide Team and Contributors
13:50 [Info] IP address from Steam query: *.*.*.*
14:03 [Info] Loading Oxide Core v2.0.3991...
14:03 [Info] Loading extensions...
14:03 [Info] Loaded extension CSharp v2.0.4041 by Oxide Team and Contributors
14:03 [Info] Loaded extension MySql v2.0.3760 by Oxide Team and Contributors
14:03 [Info] Loaded extension Rust v2.0.4902 by Oxide Team and Contributors
14:03 [Info] Loaded extension SQLite v2.0.3762 by Oxide Team and Contributors
14:03 [Info] Loaded extension Unity v2.0.3772 by Oxide Team and Contributors
14:03 [Info] Latest compiler MD5: 8ce6d27e7718e3d164766bba8833537a
14:03 [Info] Local compiler MD5: 8ce6d27e7718e3d164766bba8833537a
14:03 [Info] Using Covalence provider for game 'Rust'
14:03 [Info] Loading plugins...
14:03 [Info] Loaded plugin Rust v2.0.4902 by Oxide Team and Contributors
14:03 [Info] Loaded plugin Unity v2.0.3772 by Oxide Team and Contributors
14:03 [Info] Added '// Reference: System.Drawing' in plugin 'SignArtist'
14:03 [Info] AdminPanel, AntiOfflineRaid, AutoDoors, Backpacks, GatherManager, SignArtist and WheresMyCorpse were compiled successfully in 0ms
14:03 [Info] Loaded plugin Admin Panel v1.4.5 by nivex
14:03 [Info] Loaded plugin Anti Offline Raid v0.3.9 by Calytic
14:03 [Warning] [Auto Doors] Creating a new configuration file
14:03 [Info] Loaded plugin Auto Doors v3.2.8 by Wulf/lukespragg/Arainrr
14:03 [Info] Loaded plugin Backpacks v3.4.0 by LaserHydra
14:03 [Warning] [Gathering Manager] New configuration file created.
14:03 [Warning] [Gathering Manager] Configuration file updated.
14:03 [Info] Loaded plugin Gathering Manager v2.2.75 by Mughisi
14:03 [Info] Loaded plugin Sign Artist v1.2.6 by Whispers88
14:03 [Info] Loaded plugin Where's My Corpse v0.6.2 by Fuji/LeoCurtss
14:05 [Info] IP address from Steam query: *.*.*.*
14:05 [Warning] [Sign Artist] Waiting for Steamworks to update item definitions....
14:07 [Info] Unloaded plugin Admin Panel v1.4.5 by nivex
14:07 [Info] Unloaded plugin Anti Offline Raid v0.3.9 by Calytic
14:07 [Info] Unloaded plugin Auto Doors v3.2.8 by Wulf/lukespragg/Arainrr
14:07 [Info] Unloaded plugin Backpacks v3.4.0 by LaserHydra
14:07 [Info] Unloaded plugin Gathering Manager v2.2.75 by Mughisi
14:07 [Info] Unloaded plugin Sign Artist v1.2.6 by Whispers88
14:07 [Info] Unloaded plugin Where's My Corpse v0.6.2 by Fuji/LeoCurtss
14:11 [Info] Loading Oxide Core v2.0.3991...
14:11 [Info] Loading extensions...
14:11 [Info] Loaded extension CSharp v2.0.4041 by Oxide Team and Contributors
14:11 [Info] Loaded extension MySql v2.0.3760 by Oxide Team and Contributors
14:11 [Info] Loaded extension Rust v2.0.4902 by Oxide Team and Contributors
14:11 [Info] Loaded extension SQLite v2.0.3762 by Oxide Team and Contributors
14:11 [Info] Loaded extension Unity v2.0.3772 by Oxide Team and Contributors
14:11 [Info] Latest compiler MD5: 8ce6d27e7718e3d164766bba8833537a
14:11 [Info] Local compiler MD5: 8ce6d27e7718e3d164766bba8833537a
14:11 [Info] Using Covalence provider for game 'Rust'
14:11 [Info] Loading plugins...
14:11 [Info] Loaded plugin Rust v2.0.4902 by Oxide Team and Contributors
14:11 [Info] Loaded plugin Unity v2.0.3772 by Oxide Team and Contributors
14:11 [Info] Added '// Reference: System.Drawing' in plugin 'SignArtist'
14:11 [Info] AdminPanel, AntiOfflineRaid, AutoDoors, Backpacks, GatherManager, SignArtist and WheresMyCorpse were compiled successfully in 0ms
14:11 [Info] Loaded plugin Admin Panel v1.4.5 by nivex
14:11 [Info] Loaded plugin Anti Offline Raid v0.3.9 by Calytic
14:11 [Info] Loaded plugin Auto Doors v3.2.8 by Wulf/lukespragg/Arainrr
14:11 [Info] Loaded plugin Backpacks v3.4.0 by LaserHydra
14:11 [Info] Loaded plugin Gathering Manager v2.2.75 by Mughisi
14:11 [Info] Loaded plugin Sign Artist v1.2.6 by Whispers88
14:11 [Info] Loaded plugin Where's My Corpse v0.6.2 by Fuji/LeoCurtss
14:15 [Info] IP address from command-line: **.***.**.***
14:15 [Warning] Calling 'OnServerInitialized' on 'GatherManager v2.2.75' took 123ms
14:15 [Warning] [Sign Artist] Waiting for Steamworks to update item definitions....
14:23 [Info] Unloaded plugin Admin Panel v1.4.5 by nivex
14:23 [Info] Unloaded plugin Anti Offline Raid v0.3.9 by Calytic
14:23 [Info] Unloaded plugin Auto Doors v3.2.8 by Wulf/lukespragg/Arainrr
14:23 [Info] Unloaded plugin Backpacks v3.4.0 by LaserHydra
14:23 [Warning] Calling 'Unload' on 'GatherManager v2.2.75' took 148ms
14:23 [Info] Unloaded plugin Gathering Manager v2.2.75 by Mughisi
14:23 [Info] Unloaded plugin Sign Artist v1.2.6 by Whispers88
14:23 [Info] Unloaded plugin Where's My Corpse v0.6.2 by Fuji/LeoCurtss
14:36 [Info] Loading Oxide Core v2.0.3991...
14:36 [Info] Loading extensions...
14:36 [Info] Loaded extension CSharp v2.0.4041 by Oxide Team and Contributors
14:36 [Info] Loaded extension MySql v2.0.3760 by Oxide Team and Contributors
14:36 [Info] Loaded extension Rust v2.0.4902 by Oxide Team and Contributors
14:36 [Info] Loaded extension SQLite v2.0.3762 by Oxide Team and Contributors
14:36 [Info] Loaded extension Unity v2.0.3772 by Oxide Team and Contributors
14:36 [Info] Latest compiler MD5: 8ce6d27e7718e3d164766bba8833537a
14:36 [Info] Local compiler MD5: 8ce6d27e7718e3d164766bba8833537a
14:36 [Info] Using Covalence provider for game 'Rust'
14:36 [Info] Loading plugins...
14:36 [Info] Loaded plugin Rust v2.0.4902 by Oxide Team and Contributors
14:36 [Info] Loaded plugin Unity v2.0.3772 by Oxide Team and Contributors
14:36 [Info] Added '// Reference: System.Drawing' in plugin 'SignArtist'
14:36 [Info] AutoDoors, Backpacks, GatherManager, SignArtist and WheresMyCorpse were compiled successfully in 0ms
14:36 [Info] Loaded plugin Auto Doors v3.2.8 by Wulf/lukespragg/Arainrr
14:36 [Info] Loaded plugin Backpacks v3.4.0 by LaserHydra
14:36 [Info] Loaded plugin Gathering Manager v2.2.75 by Mughisi
14:36 [Info] Loaded plugin Sign Artist v1.2.6 by Whispers88
14:36 [Info] Loaded plugin Where's My Corpse v0.6.2 by Fuji/LeoCurtss
14:39 [Info] IP address from command-line: **.***.**.***
14:39 [Warning] Calling 'OnServerInitialized' on 'GatherManager v2.2.75' took 146ms
14:39 [Warning] [Sign Artist] Waiting for Steamworks to update item definitions....