After automated server restart, it shuts down, but can't start up with following messages. Tried to Update Oxide+Rust, tried to unload all plugins, tried to delete all players VendingMachines OnServerInitialized. Nothing helps.
Anyone any clues what could cause this problem? First time server managed to start after machine-restart (6 hours later).
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<color=#aff>[sign.medium.wood[28421653]] Frame 0 (id=3866140899) doesn't exist, clearing</color>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Error loading save (server/PVE/map.07.01.202.sav)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
DivideByZeroException: Attempted to divide by zero.
at VendingMachine.RefreshSellOrderStockLevel (ItemDefinition itemDef) [0x0013d] in <29c7e31a9db8498285e1197fb5c6554b>:0
at VendingMachine.Load (BaseNetworkable+LoadInfo info) [0x0006e] in <29c7e31a9db8498285e1197fb5c6554b>:0
at SaveRestore.Load (System.String strFilename, System.Boolean allowOutOfDateSaves) [0x00470] in <29c7e31a9db8498285e1197fb5c6554b>:0
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
SaveRestore:Load(String, Boolean)
ServerMgr:Initialize(Boolean, String, Boolean, Boolean)
<StartServer>d__19:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
(Filename: <29c7e31a9db8498285e1197fb5c6554b> Line: 0)
Initializing 214465 entity links
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done.
Initializing 44489 stability supports
done.
Initializing 40339 conditional models
NullReferenceException: Object reference not set to an instance of an object
at BuildingBlock.GetGrade (BuildingGrade+Enum iGrade) [0x00000] in <29c7e31a9db8498285e1197fb5c6554b>:0
at BuildingBlock.get_currentGrade () [0x00000] in <29c7e31a9db8498285e1197fb5c6554b>:0
at BuildingBlock.ChangeSkin () [0x00009] in <29c7e31a9db8498285e1197fb5c6554b>:0
at BuildingBlock.UpdateSkin (System.Boolean force) [0x00028] in <29c7e31a9db8498285e1197fb5c6554b>:0
at SaveRestore.InitializeEntityConditionals () [0x00086] in <29c7e31a9db8498285e1197fb5c6554b>:0
at Bootstrap+<StartServer>d__19.MoveNext () [0x0027a] in <29c7e31a9db8498285e1197fb5c6554b>:0
at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <745c4d442eef4e08b35b5975d62d89d1>:0
(Filename: <29c7e31a9db8498285e1197fb5c6554b> Line: 0)