Some Rust commands not working in .batSolved
I have tryed editing the aduo cfg, making a new .cfg (C:\rustserver\server\my_server_identity\cfg) and editing the bach file (adding these at the top or bottem)
decay.upkeep false
spawn.min_rate # 0
env.progresstime “false”
and got this (for editing the .bat)
C:\rustserver>echo off
'decay.upkeep' is not recognized as an internal or external command,
operable program or batch file.
'spawn.min_rate' is not recognized as an internal or external command,
operable program or batch file.
'env.progresstime' is not recognized as an internal or external command,
operable program or batch file.
pleas help
If using them in the .bat, you'd need to prefix them with + or - to be processed as arguments to RustDedicated, otherwise the OS would try to process them as system commands.

If adding to a cfg, you'd want to use only server.cfg.
wich should I use + or -?

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so close yet so far I got it to work exept +env.progresstime “false” pleas help
Try without quotation marks, and verify that is a server command.
I did spawn.min_rate # 0 and it "worked" but things still spawn pleas help.
Could you show your entire .bat and server.cfg?
I deleded my custom cfg and you never told me how to upload files
hrma
I deleded my custom cfg and you never told me how to upload files
Code blocks here or a site such as pastebin.com works.
echo off D:\games\steam\Steam CMD\steamcmd.exe +login anonymous +force_install_dir C:\rustserver +app_update 258550 +quit RustDedicated.exe -batchmode +server.port 28015 +server.level "Procedural Map" +server.seed 387456 +server.worldsize 6000 +server.maxplayers 10 +server.hostname "harry" +server.description "a sightly diffrent single player safe game and contact info in website" +server.identity "server1" +rcon.port 28016 +rcon.password letmein +rcon.web 1 +decay.upkeep false +spawn.min_rate # 0 +decay.scale 0 +server.itemdespawn 3153600000 +env.progresstime false

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Hmm, did the title change and this is an isshuie? Also any insight why the last command dosn't work and more importintly things still spawn when it reconizes the command?
You aren't using the command correctly. Remove the # from it as that is just a placeholder.
ok, and the last command?
I don't know if that is a valid server command. Does it work when used manually in the server directly, not your F1 console?
Yes, really 5 charictors only...

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+env.time 12 dosnt work ither

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On a nother note +spawn.max_rate 0 cassed nothing to form wich means my game never saved the items that where in the game last session please help!
Some of those may need to be set at a later time. Have you tried the Auto Commands plugin to run those after the server has started?
I'v done some thinking and I also would like it to stop spawning after it reaches 1, how do I do that? or at lest tell if it did
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