Read externally modified data files via plugin?Solved
Can the plugin read externally modified data files??

For example :

The plugin creates basic player data

Modifying the json file in an external program

I wonder if I can read the changed data by typing /something.
Data files are stored in memory when loaded, but you could read from file again if wanted.
5e13a8d5b2bc5.jpg Wulf
Data files are stored in memory when loaded, but you could read from file again if wanted.

Can I read it as Interface.Oxide.DataFileSystem.ReadObject??

Yes, that is documented here
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