i got null reference not set of an instance of object error always after plugin loaded first base and then plugin not spawn anymore bases. Need to revert for version 1.58 because that was last one what worked. File names are ok.
NullReferenceException at FlameTurret.CheckTriggerError
you can find the error in your server logs
this is what it looks like your startup file
i need the error
-logfile log.txtthis is what it looks like your startup file
i need the error
Now i got it to work when reverting config and disabling Dangerous treasures expansion. But now i get spam to rcon about null reference again. Problem is at flame turrets.
Merged post
Another error when spawning loot for nightmare base. Base spawn normally but without loot. Error: no loot spawned (In rcon) and in server console:
14.12 13:15:13 [Server] INFO at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr)
14.12 13:15:13 [Server] INFO at UnityEngine.Component.GetComponent[T] () [0x00021] in <0b31faaf1c50461d95c83ac166a20393>:0
14.12 13:15:13 [Server] INFO at FlameTurret.CheckTrigger () [0x00054] in <f988cf69477f45138b16cb8ca7f2fe6a>:0
14.12 13:15:13 [Server] INFO at FlameTurret.ServerThink () [0x00067] in <f988cf69477f45138b16cb8ca7f2fe6a>:0
14.12 13:15:13 [Server] INFO at FlameTurret.Update () [0x00008] in <f988cf69477f45138b16cb8ca7f2fe6a>:0
14.12 13:15:14 [Server] INFO NullReferenceException
14.12 13:15:14 [Server] INFO at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr)
14.12 13:15:14 [Server] INFO at UnityEngine.Component.GetComponent[T] () [0x00021] in <0b31faaf1c50461d95c83ac166a20393>:0
14.12 13:15:14 [Server] INFO at FlameTurret.CheckTrigger () [0x00054] in <f988cf69477f45138b16cb8ca7f2fe6a>:0
14.12 13:15:14 [Server] INFO at FlameTurret.ServerThink () [0x00067] in <f988cf69477f45138b16cb8ca7f2fe6a>:0 Merged post
Another error when spawning loot for nightmare base. Base spawn normally but without loot. Error: no loot spawned (In rcon) and in server console:
Error: System.IO.IOException: Unable to read data from the transport connection: Connection reset by peer. ---> System.Net.Sockets.SocketException: Connection reset by peer
14.12 15:32:00 [Server] INFO at System.Net.Sockets.Socket.EndReceive (System.IAsyncResult asyncResult) [0x00012] in <14e3453b740b4bd690e8d4e5a013a715>:0
14.12 15:32:00 [Server] INFO at System.Net.Sockets.NetworkStream.EndRead (System.IAsyncResult asyncResult) [0x00057] in <14e3453b740b4bd690e8d4e5a013a715>:0
14.12 15:32:00 [Server] INFO --- End of inner exception stack trace ---
14.12 15:32:00 [Server] INFO at System.Net.Sockets.NetworkStream.EndRead (System.IAsyncResult asyncResult) [0x0009b] in <14e3453b740b4bd690e8d4e5a013a715>:0
14.12 15:32:00 [Server] INFO at Fleck.WebSocketConnection+<>c.<Receive>b__62_0 (System.IAsyncResult result) [0x00017] in <f1ab979dad39453bb3ab99ae17860fb2>:0 Now same happens randomly all time.
Loot spawn error was my mistake. No crates was in the raidbase where to spawn loot.
@Wulf I fail to see how this is related to my plugin
nivex@Wulf I fail to see how this is related to my plugin
Hard to say there; but the second error with Fleck is RCON, so definitely not related your plugin for that one.
It has to be another plugin interferring, and there's nothing I can do about that.
Thanks guys. I appreciate both of yours work so much :)