Plugin load order depending requirementsSolved
Hello,

I would like to suggest to add the possibility to set if our plugins require dependencies or not. By doing this, it creates a "load order": first loads standalone plugins then loads plugins that could require previously loaded plugins.

[Info("Plugin Title", "Maelep", "1.0.0")]
[Description("Description of the plugin.")]
[Dependencies(false)]​

I would like this feature to avoid error when loading plugins that require some dependencies.

By doing:
false (default) for plugins that doesn't require any dependencies to work.
true for plugins that require or optionally require dependencies.

For example:
False: Zone Manager, Economics, ...
True: Zone Domes, GUI Shop, ...

Dependency handling will be available once uMod is released.
Locked automatically