Mini copters spawning along road keep blowing up
So In my server I made it to where Mini copter and rowboats still spanw as they used to. Now everyhting is perfect for the most part. they spawn as I wanted with proper amounts in the proper areas, etc. HOWEVER.. Many people have been complaining to me, that the mini copters have blown up while they are flying them. They had full HP full fuel, etc. I then realized the people who were having this issue, were people who were finding the minis along thr road... THUS, giving me the theory, that the mini copters are on a timer to blow up... As default if no one picks up the mini, then it shall blow up and respawn elsewhere. This timer should stop the moment someone claims it. However it doesnt seem to be doing so? How do I go about fixing this please? Any advice is appreciated, thanks.
Any chance you have changed the default decay time for them?  That might be able to cause it.
LOL! Seems so obvious..HOwever... When finding them on the road, I would still want them to possibly blow up and respawn. Actually.... Nvm I dont... If anything this is just causing more lag for my server.. The more I think about it the only reason FP did that is before they aded the mini store at bandit. SO honestly I could care less if they respawn once they spawned lol! The people in said server should be grateful as is that there's even monis on the road ahah! Well, thanks man! I guess this solves my problem. Im sure I could find it off a quick google search. But just incase that isnt the case, if you get the time please post the command here. Thanks agian!
Although I basically found a work around. Why would it blow up for other while in mid driving? Like I get the outide decay, and inside decay, but while someone is inside it??
Merged post

For anyone else in need, anything and everything youll need will be here: https://www.corrosionhour.com/rust-minicopter-command/



Also Another question I suddenly came across, is sure I can change the times to be longer... BUt instead of putting "outside time: 9999999999" Or something ineffecient like that, does anyone know of a command that just bomb! Makes it not decay? lol! Otherwise I suppose the only option is to manually change the setting in the server.cfg
Minis should not decay while driving. They don't even decay if the engine was on in the past 10 minutes. There must be something else damaging it.
Ah... Well nonetheless, I just set the decay time to be very large.. Ya not sure what was casuing it... But so far no one has complained about it since. Thanks agian everyone! Especialy hats off to you once again @whitethunder