if i want to recover "server.saveinterval "
inside a C# oxide plugin program, whats the best way?
thanks
OnServerSave
Called before the server saves and shuts down
No return behavior
Called when the server saves OR when the server saves AND shutsdown.....
Certainly for rust it is a case of "Called when the server saves" shutdown does nto have to be a qualifying condition.
Interface.CallHook("OnServerSave",null);so lets say I want to call the "original" server save as in the one triggerd by "server.save"
should the above surfice?
The reason im asking all this is trying to find out WHAT is going on with some plugins "blocking" the default TIMED save functionality.
there IS an issue and it relates to "in" plugin timers some how,
so i want to be able to automate a test suite and I cannto do that without fully understanding RUST/OXIDE save systems
Which is WHY i wanted to be able to read "server.saveinterval" programatically so i could randomise the value & automate the testing.