Make client-side images look like world-space?

Hey, I was wondering if there is a way to place images on client-side in world space? 

I have been trying to transform the images in a way to "fake" it being placed in world space, but I am unable to calculate my perspectives correctly etc. (I'm just too dumb)... So I was wondering if there was some magic way of placing images in world space that I do not know of?

If there are no way to do this, feel free to point me in some direction as to how I could properly "fake" this.
Kind of projecting an image onto a plane / get the screenspace position of the plane corners and making the image's corner align to these (altering the perspective/skew of the image) 

Thanks for any feedback!

If you want to put images in "world space" you could try using photo frames or signs, scale them.
5f5631c33fa20.png misticos
If you want to put images in "world space" you could try using photo frames or signs, scale them.

My first idea was to use signs and apply the texture. I played around with that for a bit but never got the scaling to apply for client-side, I only got invisible extra large colliders. I had never heard of photo frames though, will try those out; I imagine I would still have the scaling issue though :(

Thanks for the reply!