I would like to make a WaterWell damageable. The WaterWell already extends the BaseCombatEntity which is good. I'm expect it to have some high resistance set since it normally can not be damaged. I saw
BaseCombatEntity has a baseProtection field which is of type ProtectionProperties. I got the baseProtection.amounts which I assume are the resistance values of various damage types since they were all 1 expect for the last value was 0. I changed all the amounts to 0 and it worked! But it seems that the ProtectionProperties apply to all BaseCombatEntity(s) on the server because I was able to shoot and break loot crates, static objects such as monument refineries, pump jacks, and other objects that are normally not damageable. How do I allow for specifically this WaterWell BaseCombatEntity instance to be damageable and also am I able to display a health bar for it or is that client-side only?