can ya add a return call to DroppedItemContainer
public void ResetRemovalTime(float dur)
{
<Return Here to stop also send the entity and dur var so i can check the entity and the time.>
using (TimeWarning.New(nameof (ResetRemovalTime), 0))
this.Invoke(new Action(this.RemoveMe), dur);
}
public void ResetRemovalTime()
{
<Return Here to stop despawn on reload with entity var>
this.ResetRemovalTime(this.CalculateRemovalTime());
}