Hello! I just wanted to bring to attention that the Fishing Village safe zone triggers don't exist within Oxide. Outpost and Bandit Camp are in the array, and I can disable their zones, but not the Fishing Villages.
Thanks for reading, any suggestions?
Code:
foreach (var safezone in UnityEngine.Object.FindObjectsOfType<TriggerSafeZone>())
{
safezone.enabled = false;
Server.Broadcast(safezone.name + " Disabled");
}
Output:
SafeZoneLarge Disabled
SafeZone Disabled
Thanks for reading, any suggestions?
Code:
foreach (var safezone in UnityEngine.Object.FindObjectsOfType<TriggerSafeZone>())
{
safezone.enabled = false;
Server.Broadcast(safezone.name + " Disabled");
}
Output:
SafeZoneLarge Disabled
SafeZone Disabled