-DiscordCore - Failed to compile: DiscordCore.cs(211,21): error CS0117: `Oxide.Plugins.Discord' does not contain a definition for `CloseClient'
-DiscordStatus - Failed to compile: DiscordStatus.cs(100,42): error CS0117: `Oxide.Plugins.Discord' does not contain a definition for `CloseClient'
-DiscordTeam - Failed to compile: DiscordTeam.cs(308,206): error CS1660: Cannot convert `lambda expression' to non-delegate type `string'
-HumanNPC - Failed to compile: HumanNPC.cs(381,28): error CS1061: Type `BasePlayer' does not contain a definition for `UpdatePlayerCollider' and no
extension method `UpdatePlayerCollider' of type `BasePlayer' could be found. Are you missing an assembly reference?
-NextGenPVE - SQL logic error or missing database
no such table: ngpve_entities
-Rustcord - Failed to compile: Rustcord.cs(549,21): error CS0117: `Oxide.Plugins.Discord' does not contain a definition for `CloseClient'
For the Discord pluggins I think it might be to do with them not loading on there own. They used to months ago whenever I started the server but then after one of the Rust updates it stopped loding DiscordCore and Rustcord. I had to add TimedExecute to the server so it would at least load automatically.
I do know that the discord extension is pretty much obsolete but I just wanted to see if anything can be done so these console errors stop showing. If not then I will just wait for the new Discord "extension". The other ones(HumanNPC, NextGenPVE) are new. NGPVE wasn't loading before on my last install but I think it runs fine now after the server finishes loading. Any help is appreicated.
-Shaun