Various errors showing in RCON consoleNot An Issue
-DiscordAuth - Failed to compile: DiscordAuth.cs(467,47): error CS0117: `Oxide.Plugins.Discord' does not contain a definition for `CloseClient'
-DiscordCore - Failed to compile: DiscordCore.cs(211,21): error CS0117: `Oxide.Plugins.Discord' does not contain a definition for `CloseClient'
-DiscordStatus - Failed to compile: DiscordStatus.cs(100,42): error CS0117: `Oxide.Plugins.Discord' does not contain a definition for `CloseClient'
-DiscordTeam - Failed to compile: DiscordTeam.cs(308,206): error CS1660: Cannot convert `lambda expression' to non-delegate type `string'
-HumanNPC - Failed to compile: HumanNPC.cs(381,28): error CS1061: Type `BasePlayer' does not contain a definition for `UpdatePlayerCollider' and no
 extension method `UpdatePlayerCollider' of type `BasePlayer' could be found. Are you missing an assembly reference?

-NextGenPVE - SQL logic error or missing database
 
no such table: ngpve_entities
-Rustcord - Failed to compile: Rustcord.cs(549,21): error CS0117: `Oxide.Plugins.Discord' does not contain a definition for `CloseClient'

For the Discord pluggins I think it might be to do with them not loading on there own. They used to months ago whenever I started the server but then after one of the Rust updates it stopped loding DiscordCore and Rustcord. I had to add TimedExecute to the server so it would at least load automatically.

I do know that the discord extension is pretty much obsolete but I just wanted to see if anything can be done so these console errors stop showing. If not then I will just wait for the new Discord "extension". The other ones(HumanNPC, NextGenPVE) are new. NGPVE wasn't loading before on my last install but I think it runs fine now after the server finishes loading. Any help is appreicated.

-Shaun
Try to download it again.
The discord extension? I use gamservers.com so if that is it I am using their download link now. Also they have the latest version 1.0.6

-New- Ok I reinstalled the discord extension and same thing happened. I actually just go the server up and running from a reinstall two days ago so every thing is brand new and updated. Just wanted to inform in hopes that the Rust team can address errors like this in the future.
Did you rename the .cs file?  The class name needs to be the same as the .cs file name
Sorry I do not follow, class name? I never rename the cs files unless just to organize but I always revert before replacement.
It feels like it is an issue with the hosting not Oxide to be honest then. Did you reboot after installing Discord again?
I did
5b6ed4c9ac8e4.jpg misticos
It feels like it is an issue with the hosting not Oxide to be honest then. Did you reboot after installing Discord again?
Actually, I just rememberd it must be somehting to do with the Discord Extension becasue I had a problem with it on first server reinstall and did not load the extension. I didn't have any of those errors display on the rcon. They didin't start displaying until I reloaded the Extension. Ima try and uninstall the extension again and see what happens.

(Ok might take a while. Gameservers.com doesn't have an uninstall button for the extension.)
5c6f172043841.jpg HazeyDays
Sorry I do not follow, class name? I never rename the cs files unless just to organize but I always revert before replacement.

For example: If the name when you downloaded the plugin was "DiscordAuth.cs" then the main class should also be named "DiscordAuth".
If you rename the .cs file, you must also rename the main class within it.
Not sure if this is relevant

The Discord errors are from the extension not being installed.

The other errors you'd need to update the plugins for, else report them to the authors of those IF the latest versions do not load.
5f4949aa5fcf2.jpg SlappyBacon

For example: If the name when you downloaded the plugin was "DiscordAuth.cs" then the main class should also be named "DiscordAuth".
If you rename the .cs file, you must also rename the main class within it.
Not sure if this is relevant

Oh ok I get what you mean. I never change the names of the pluggins that are in the server, but thanks for the suggestion anyways.

5e13a8d5b2bc5.jpg Wulf
The Discord errors are from the extension not being installed.

The other errors you'd need to update the plugins for, else report them to the authors of those IF the latest versions do not load.

Ok, the extension is installed, I even tried reinstaling it a second time. I am usually right on top of updating the plugins.

But I do agree on the pluggin authors needing to update their pluggins to fix these kind of errors, mainly the extension(and the authors might be needing to wait also). I know there's been talks about discontinuing the extension in favor of a plugin, so hopefully that happens in the not too distant future so these kind of things can be ironed out.

Sometimes I just need confirmation that I am still doing things the best I can. I try as much as I can to find fixes, but when I hit a road block, I come here:)

The majority of the errors mentioned in the first post should be fixed by simply updating to the latest versions. For the Discord ones, it still looks like the extension isn't installed, else it isn't updated.
5e13a8d5b2bc5.jpg Wulf
The majority of the errors mentioned in the first post should be fixed by simply updating to the latest versions. For the Discord ones, it still looks like the extension isn't installed, else it isn't updated.

Really? I have it (had, just asked the server host to remove the extension) installed and its the latest version v1.0.6. After having it removed though now all the Discord Plugins end up being "unloaded" at the end where the plugin list displays.

They all seemed to have something to do with not having a 'CloseClient' in the .cs file or something, when they were loading. I'm going to reinstall the extension and just send a message to all the mod authors of the issues.

Sorry if there's any confusion. I myself have been pulling my hair trying to figure out what I might of done wrong. It doesn't seem to be any mod specifically, so I thought I would try here.

For the part you mentioned about it not looking like the extension is installed or updated, maybe it's because Megagames makes you use their mod installer to install certain mods/extensions (Oxide, Rust:IO, the DiscordExt. etc. They aren't loaded into Oxide.

Thanks for taking the time to at least try to help. I might just need to wait for fixes, or maybe stop using Discord in my server for a while.

Hope you're holding up alright in this trying time.

The Discord extension would have to be installed for those plugins using it to be loaded, hence the CloseClient errors. Extensions are loaded on server start by Oxide, and can't be unloaded or loaded while it is running. You can check your logs to see if it is loaded, but by seeing that it would indicate that it isn't still.
That's what I was thinking, just wanted to try it to see what it would show. If I seem relentless, I sometime think I don't give enough information so I try to fill in any gaps that might not make things clear.

When I first did the full restart everying loaded fine and those errors never displayed. It wasn't until I had everything loaded as I did before that the errors were showing again. I have every mod up to date to the latest version, Extension also. The 'CloseClient' errors were showing when I had the extension installed and ever time the server started up. I actually had to install the TimedExicute plugin so it would automatically run DiscordAuth, DiscordCore and Rustcord, and once they are running everything is fine, so something is not letting the plugins load automatically in the beginning of server startup.

From all the forum reading I have been doing that's I think why the Discord extension is going to be faded out at some point(it's been 5 months since Discord Extension 1.0.6 was released and a few month since 1.0.5). I read in one of the discord plugin's forum(Discord.Ext/DiscordCore.cs/Discord.cs can't remember) that it is waiting(I think) to be rewritten into a plugin. Once someone takes the time to do so I take it.
Locked automatically