Stuck scientists on cargo and oil rigs
I just wanna ask if you all have this on your servers.
The scientists of the oil rigs and the cargo sometimes are all stuck.
A player can kill them easily cause they won't do anything.
Same on the Giant Excavator. What is this?
Also, is it normal that Bandit Camp and Outpost scientists cannot be killed?
Provide a list of your plugins.
It's not that all scientists don't move. Those at junk piles show no problems.
But I will try this tomorrow.
So, If I type ai.think and ai.move I should get a message if the scientists are true or false?
do you get a lot of navmesh errors in console? some map seeds have a problem generating the mavmesh on some places
5df121d013ded.png runescape
do you get a lot of navmesh errors in console? some map seeds have a problem generating the mavmesh on some places
No errors in the console and none in the log.
Theyre moving and shooting at the moment.
I will wait til it happens again that they dont react and check again.

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It happened again and found out that it happens on cargo, excavator and oil rigs at the same time.
Just in the middle of a running server. This is so weird.

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Btw. still 
ai.think true
ai.move true
nav_wait true

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Anyway, will add these 3 command lines tomorrow and see what it brings.
Thank you so far.
All those are true by default. nav_wait must be set in startup parameters.
Yeah. Well.
Will add ai.think true and ai.move true to server.cfg
and nav_wait true to start.bat to see what happens.
If still issues unload BotSpawn see if issue goes away... I do not see any other plugins you have that do anything with bots.
Ok. I could do that. Though it shouldnt have an effect on the mentioned monuments.

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Since I used these 3 commands in server.cfg and start.bat I see some flame thrower traps in some bases are flaming all the time.
Also many skins, especially door skins do not load.

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Oh, wait. Skins just take long. But the flame thrower thing is new.

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It seems the flame throwers are not really active, they just look as if they are flaming. Weird.

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Well, just now the scientists are stuck again.
I could puke if I see players running up to them and shooting and looting them easily.
You running a custom map?
No, I dont.