Since the latest update yesterday, I've experienced this situation twice, once running the Rust Oxide plugin version 2.0.4714 and once with version 2.0.4715. Everything is running fine, nothing buggy, and then all of Oxide just reloaded. There are no scheduled commands and no one entered a o.reload * command. This is what the oxide log looks like:
Not sure if there's an error in one of the plugins I'm running potentially causing issues, but just didnt know if there have been any reported stability issues with the newest builds of Oxide.
21:25 [Info] [FancyDrop] xxxxxx (xxxxxxxxxxxxxxxx) looted his Drop at: (-986, 13, -1539) grid area: G24
21:26 [Info] Loading Oxide Core v2.0.3988...
21:26 [Info] Loading extensions...
21:26 [Info] Loaded extension CSharp v2.0.4037 by Oxide Team and Contributors
21:26 [Info] Loaded extension Rust:IO for Oxide v2.17.0 by playrust.io / dcode
21:26 [Info] Loaded extension MySql v2.0.3758 by Oxide Team and Contributors
21:26 [Info] Loaded extension Rust v2.0.4714 by Oxide Team and Contributors
21:26 [Info] Loaded extension SQLite v2.0.3760 by Oxide Team and Contributors
21:26 [Info] Loaded extension Unity v2.0.3772 by Oxide Team and Contributors
21:26 [Info] Latest compiler MD5: 8ce6d27e7718e3d164766bba8833537a
21:26 [Info] Local compiler MD5: 8ce6d27e7718e3d164766bba8833537a
21:26 [Info] Using Covalence provider for game 'Rust'
21:26 [Info] Loading plugins...Not sure if there's an error in one of the plugins I'm running potentially causing issues, but just didnt know if there have been any reported stability issues with the newest builds of Oxide.
