if (entity.ShortPrefabName == "scientistnpc")
{
if ((bool)Config["Count Scientists"] == true)
if (Cachedplayerstats.ContainsKey(killer.userID)) Cachedplayerstats[killer.userID].scientistkills++;
}but it doesn't work for cargo scientists. I assume its becuase they aren't the same prefab as oil scientists. Can somebody help me fix this?