Fallback handler could not load librarySolved

Server stops working after each restart.

Only full reinstall seems to work.

And it stops working after a restart again.

This happened exactly when the SunBurn DLC came out and I was unable to play ever since.

I´m pretty sure it´s something to do with oxide and plugins, but I can´t figure out what exactly.

Thanks for any help.

09:40:36 [FakaHeda] Successfuly authorized (rw)!
09:40:36 RUST server startuje, vyčkejte prosím
09:40:36 Rust server is starting, please wait a while
09:40:36 ZACINAM CIST Z LOGU
Set current directory to /hlserver/27308
Found path: /hlserver/27308/RustDedicated
09:40:36 Mono path[0] = '/hlserver/27308/RustDedicated_Data/Managed'
09:40:36 Mono config path = '/hlserver/27308/RustDedicated_Data/MonoBleedingEdge/etc'
09:40:36 Preloaded 'libRakNet.so'
09:40:36 Preloaded 'libRustNative.so'
09:40:36 eac_server.so [x64] :: OnLoad()
09:40:36 Preloaded 'libeac_server.so'
09:40:36 Preloaded 'libsteam_api.so'
09:40:36 Preloaded 'libsteam_api.so'
09:40:36 Preloaded 'steamclient.so'
09:40:36 Unable to preload the following plugins:
09:40:36 libRenderer.so
09:40:36 libeasyanticheat.so
09:40:36 Initialize engine version: 2019.3.5f1 (d691e07d38ef)
09:40:36 [Subsystems] Discovering subsystems at path /hlserver/27308/RustDedicated_Data/UnitySubsystems
09:40:36 Forcing GfxDevice: Null
09:40:36 GfxDevice: creating device client; threaded=0
09:40:36 NullGfxDevice:
09:40:36 Version: NULL 1.0 [1.0]
09:40:36 Renderer: Null Device
09:40:36 Vendor: Unity Technologies
09:40:36 Begin MonoManager ReloadAssembly
09:40:36 - Completed reload, in 0.042 seconds
09:40:36 WARNING: Shader Unsupported: 'Hidden/Internal-ScreenSpaceShadows' - Pass '' has no vertex shader
09:40:36 WARNING: Shader Unsupported: 'Hidden/Internal-ScreenSpaceShadows' - Pass '' has no vertex shader
09:40:36 Shader 'TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
09:40:36 UnloadTime: 4.299370 ms
09:40:36 3D Noise requires higher shader capabilities (Shader Model 3.5 / OpenGL ES 3.0), which are not available on the current platform: graphicsShaderLevel (current/required) = 30 / 35
09:40:36 Bootstrap Startup
09:40:36 Loading maps/maps.bundle
09:40:36 Loading shared/content.bundle
09:40:38 Loading shared/content.private.bundle
09:40:38 Loading shared/items.preload.bundle
09:40:38 Loading shared/monuments.bundle
09:40:38 Loading shared/skinnables.preload.bundle
09:40:38 System
09:40:38 Name: casa2.fakaheda.eu
09:40:38 OS: Linux 4.4 Ubuntu 14.04 64bit
09:40:38 CPU
09:40:38 Model: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz
09:40:38 Cores: 8
09:40:38 Memory: 62517 MB
09:40:38 GPU
09:40:38 Model: Null Device
09:40:38 API: NULL 1.0 [1.0]
09:40:38 Memory: 128 MB
09:40:38 SM: 30
09:40:38 Process
09:40:38 Memory: 0 MB
09:40:38 Mono
09:40:38 Collects: 39
09:40:38 Memory: 4 MB
09:40:38 Manifest Metadata Loaded
09:40:38 16427 pooled strings
09:40:38 6905 prefab properties
09:40:38 388 effect categories
09:40:38 843 entity names
09:40:39 Command Line: "./RustDedicated" "-batchmode" "-nographics" "+rcon.password" "******" "+server.port" "27308" "-ip" "82.208.17.11" "+server.identity" "my_server_identity" "+rcon.port" "28308" "+app.port" "29308" "+rcon.web" "1" "+rcon.ip" "0.0.0.0" "+server.maxplayers" "10" "-config" "server/my_server_identity/cfg/server.cfg" "-datadir" "serverdata" "+fps.limit" "100" "+server.tickrate" "30" "-logfile" "console_log.log"
09:40:39 Fallback handler could not load library /hlserver/27308/RustDedicated_Data/Mono/libkernel32
09:40:39 Fallback handler could not load library /hlserver/27308/RustDedicated_Data/Mono/libkernel32.so
09:40:39 Fallback handler could not load library /hlserver/27308/RustDedicated_Data/Mono/kernel32
09:40:39 Fallback handler could not load library /hlserver/27308/RustDedicated_Data/Mono/libkernel32
09:40:39 Fallback handler could not load library /hlserver/27308/RustDedicated_Data/Mono/libkernel32.so
09:40:39 Fallback handler could not load library /hlserver/27308/RustDedicated_Data/Mono/libkernel32
09:40:39 Fallback handler could not load library /hlserver/27308/RustDedicated_Data/Mono/data-0x5561e1507cc0.so
09:40:39 Fallback handler could not load library /hlserver/27308/RustDedicated_Data/Mono/data-0x5561e2088410.so
09:40:39 Fallback handler could not load library /hlserver/27308/RustDedicated_Data/Mono/data-0x5561e194e860.so
09:40:39 Fallback handler could not load library /hlserver/27308/RustDedicated_Data/Mono/data-0x5561e15bf420.so
09:40:39 Fallback handler could not load library /hlserver/27308/RustDedicated_Data/Mono/data-0x5561e148de00.so
09:40:39 Fallback handler could not load library /hlserver/27308/RustDedicated_Data/Mono/data-0x5561e1625a10.so
09:40:41 Fallback handler could not load library /hlserver/27308/RustDedicated_Data/Mono/data-0x5561e2324a70.so
quit
Connection is closed...
09:49:31 [FakaHeda] Successfuly authorized (rw)!
09:49:25 RUST server startuje, vyčkejte prosím
09:49:25 Rust server is starting, please wait a while
09:49:25 ZACINAM CIST Z LOGU
Set current directory to /hlserver/27308
Found path: /hlserver/27308/RustDedicated
09:49:25 Mono path[0] = '/hlserver/27308/RustDedicated_Data/Managed'
09:49:25 Mono config path = '/hlserver/27308/RustDedicated_Data/MonoBleedingEdge/etc'
09:49:25 Preloaded 'libRakNet.so'
09:49:25 Preloaded 'libRustNative.so'
09:49:25 eac_server.so [x64] :: OnLoad()
09:49:25 Preloaded 'libeac_server.so'
09:49:25 Preloaded 'libsteam_api.so'
09:49:25 Preloaded 'libsteam_api.so'
09:49:25 Preloaded 'steamclient.so'
09:49:25 Unable to preload the following plugins:
09:49:25 libRenderer.so
09:49:25 libeasyanticheat.so
09:49:25 Initialize engine version: 2019.3.5f1 (d691e07d38ef)
09:49:25 [Subsystems] Discovering subsystems at path /hlserver/27308/RustDedicated_Data/UnitySubsystems
09:49:25 Forcing GfxDevice: Null
09:49:25 GfxDevice: creating device client; threaded=0
09:49:25 NullGfxDevice:
09:49:25 Version: NULL 1.0 [1.0]
09:49:25 Renderer: Null Device
09:49:25 Vendor: Unity Technologies
09:49:25 Begin MonoManager ReloadAssembly
09:49:25 - Completed reload, in 0.040 seconds
09:49:25 WARNING: Shader Unsupported: 'Hidden/Internal-ScreenSpaceShadows' - Pass '' has no vertex shader
09:49:25 WARNING: Shader Unsupported: 'Hidden/Internal-ScreenSpaceShadows' - Pass '' has no vertex shader
09:49:25 Shader 'TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
09:49:25 UnloadTime: 4.254455 ms
09:49:26 3D Noise requires higher shader capabilities (Shader Model 3.5 / OpenGL ES 3.0), which are not available on the current platform: graphicsShaderLevel (current/required) = 30 / 35
09:49:26 Bootstrap Startup
09:49:26 Loading maps/maps.bundle
09:49:26 Loading shared/content.bundle
09:49:27 Loading shared/content.private.bundle
09:49:27 Loading shared/items.preload.bundle
09:49:27 Loading shared/monuments.bundle
09:49:28 Loading shared/skinnables.preload.bundle
09:49:28 System
09:49:28 Name: casa2.fakaheda.eu
09:49:28 OS: Linux 4.4 Ubuntu 14.04 64bit
09:49:28 CPU
09:49:28 Model: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz
09:49:28 Cores: 8
09:49:28 Memory: 62517 MB
09:49:28 GPU
09:49:28 Model: Null Device
09:49:28 API: NULL 1.0 [1.0]
09:49:28 Memory: 128 MB
09:49:28 SM: 30
09:49:28 Process
09:49:28 Memory: 0 MB
09:49:28 Mono
09:49:28 Collects: 38
09:49:28 Memory: 4 MB
09:49:28 Manifest Metadata Loaded
09:49:28 16427 pooled strings
09:49:28 6905 prefab properties
09:49:28 388 effect categories
09:49:28 843 entity names
09:49:28 Command Line: "./RustDedicated" "-batchmode" "-nographics" "+rcon.password" "******" "+server.port" "27308" "-ip" "82.208.17.11" "+server.identity" "my_server_identity" "+rcon.port" "28308" "+app.port" "29308" "+rcon.web" "1" "+rcon.ip" "0.0.0.0" "+server.maxplayers" "10" "-config" "server/my_server_identity/cfg/server.cfg" "-datadir" "serverdata" "+fps.limit" "100" "+server.tickrate" "30" "-logfile" "console_log.log"
09:49:28 Fallback handler could not load library /hlserver/27308/RustDedicated_Data/Mono/libkernel32
09:49:28 Fallback handler could not load library /hlserver/27308/RustDedicated_Data/Mono/libkernel32.so
09:49:28 Fallback handler could not load library /hlserver/27308/RustDedicated_Data/Mono/kernel32
09:49:28 Fallback handler could not load library /hlserver/27308/RustDedicated_Data/Mono/libkernel32
09:49:28 Fallback handler could not load library /hlserver/27308/RustDedicated_Data/Mono/libkernel32.so
09:49:28 Fallback handler could not load library /hlserver/27308/RustDedicated_Data/Mono/libkernel32
09:49:28 Fallback handler could not load library /hlserver/27308/RustDedicated_Data/Mono/data-0x558a8a96fb50.so
09:49:28 Fallback handler could not load library /hlserver/27308/RustDedicated_Data/Mono/data-0x558a8a47e770.so
09:49:28 Fallback handler could not load library /hlserver/27308/RustDedicated_Data/Mono/data-0x558a8a5b4d70.so
09:49:28 Fallback handler could not load library /hlserver/27308/RustDedicated_Data/Mono/data-0x558a8a5d0430.so
09:49:28 Fallback handler could not load library /hlserver/27308/RustDedicated_Data/Mono/data-0x558a8a5002c0.so
09:49:28 Fallback handler could not load library /hlserver/27308/RustDedicated_Data/Mono/data-0x558a8a41d340.so
09:49:32 Fallback handler could not load library /hlserver/27308/RustDedicated_Data/Mono/data-0x558a8b172f30.so
Those aren't actually errors, and are commonly found on servers.

The more concerning ones would be:
09:40:36 Unable to preload the following plugins:
09:40:36 libRenderer.so
09:40:36 libeasyanticheat.so​

Neither of those are related to Oxide though, those are Unity plugins.

5e13a8d5b2bc5.jpg Wulf
Those aren't actually errors, and are commonly found on servers.

The more concerning ones would be:
09:40:36 Unable to preload the following plugins:
09:40:36 libRenderer.so
09:40:36 libeasyanticheat.so​

Neither of those are related to Oxide though, those are Unity plugins.

Do you have any idea on how to fix this ?

I´ve had this server for almost a year and I always got by just fine. But first the BotSpawn plugin broke because I updated to 2.x and now this. FML

Merged post

Did a clean reinstall to see if it was caused by Oxide and it seems like it.

I restarted the server a few times to see if it breaks again but it seems fine.

Now I´m pretty sure it´s oxide´s fault.

Any ideas?

Connection is closed...
11:20:22 [FakaHeda] Successfuly authorized (rw)!
11:20:17 RUST server startuje, vyčkejte prosím
11:20:17 Rust server is starting, please wait a while
11:20:17 ZACINAM CIST Z LOGU
Set current directory to /hlserver/27308
Found path: /hlserver/27308/RustDedicated
11:20:17 Mono path[0] = '/hlserver/27308/RustDedicated_Data/Managed'
11:20:17 Mono config path = '/hlserver/27308/RustDedicated_Data/MonoBleedingEdge/etc'
11:20:17 Preloaded 'libRakNet.so'
11:20:17 Preloaded 'libRustNative.so'
11:20:17 eac_server.so [x64] :: OnLoad()
11:20:17 Preloaded 'libeac_server.so'
11:20:17 Preloaded 'libsteam_api.so'
11:20:17 Preloaded 'libsteam_api.so'
11:20:17 Preloaded 'steamclient.so'
11:20:17 Unable to preload the following plugins:
11:20:17 libRenderer.so
11:20:17 libeasyanticheat.so
11:20:17 Initialize engine version: 2019.3.5f1 (d691e07d38ef)
11:20:17 [Subsystems] Discovering subsystems at path /hlserver/27308/RustDedicated_Data/UnitySubsystems
11:20:17 Forcing GfxDevice: Null
11:20:17 GfxDevice: creating device client; threaded=0
11:20:17 NullGfxDevice:
11:20:17 Version: NULL 1.0 [1.0]
11:20:17 Renderer: Null Device
11:20:17 Vendor: Unity Technologies
11:20:17 Begin MonoManager ReloadAssembly
11:20:17 - Completed reload, in 0.042 seconds
11:20:17 WARNING: Shader Unsupported: 'Hidden/Internal-ScreenSpaceShadows' - Pass '' has no vertex shader
11:20:17 WARNING: Shader Unsupported: 'Hidden/Internal-ScreenSpaceShadows' - Pass '' has no vertex shader
11:20:17 Shader 'TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
11:20:17 UnloadTime: 4.340443 ms
11:20:17 3D Noise requires higher shader capabilities (Shader Model 3.5 / OpenGL ES 3.0), which are not available on the current platform: graphicsShaderLevel (current/required) = 30 / 35
11:20:17 Bootstrap Startup
11:20:18 Loading maps/maps.bundle
11:20:18 Loading shared/content.bundle
11:20:19 Loading shared/content.private.bundle
11:20:19 Loading shared/items.preload.bundle
11:20:19 Loading shared/monuments.bundle
11:20:20 Loading shared/skinnables.preload.bundle
11:20:20 System
11:20:20 Name: casa2.fakaheda.eu
11:20:20 OS: Linux 4.4 Ubuntu 14.04 64bit
11:20:20 CPU
11:20:20 Model: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz
11:20:20 Cores: 8
11:20:20 Memory: 62517 MB
11:20:20 GPU
11:20:20 Model: Null Device
11:20:20 API: NULL 1.0 [1.0]
11:20:20 Memory: 128 MB
11:20:20 SM: 30
11:20:20 Process
11:20:20 Memory: 0 MB
11:20:20 Mono
11:20:20 Collects: 38
11:20:20 Memory: 4 MB
11:20:20 Manifest Metadata Loaded
11:20:20 16427 pooled strings
11:20:20 6905 prefab properties
11:20:20 388 effect categories
11:20:20 843 entity names
11:20:20 Command Line: "./RustDedicated" "-batchmode" "-nographics" "+rcon.password" "******" "+server.port" "REDACTED" "-ip" "REDACTED" "+server.identity" "my_server_identity" "+rcon.port" "REDACTED" "+app.port" "29308" "+rcon.web" "1" "+rcon.ip" "0.0.0.0" "+server.maxplayers" "10" "-config" "server/my_server_identity/cfg/server.cfg" "-datadir" "serverdata" "+fps.limit" "100" "+server.tickrate" "30" "-logfile" "console_log.log"
11:20:20 Command 'batchmode' not found
11:20:20 Command 'nographics' not found
11:20:20 Command 'rcon.password' not found
11:20:20 server.port: "REDACTED"
11:20:20 server.ip: "REDACTED"
11:20:20 server.identity: "my_server_identity"
11:20:20 rcon.port: "REDACTED"
11:20:20 app.port: "29308"
11:20:20 rcon.web: "True"
11:20:20 rcon.ip: "0.0.0.0"
11:20:20 server.maxplayers: "10"
11:20:20 Command 'config' not found
11:20:20 Command 'datadir' not found
11:20:20 fps.limit: "100"
11:20:20 server.tickrate: "30"
11:20:20 Command 'logfile' not found
11:20:20 Command 'batchmode' not found
11:20:20 Command 'nographics' not found
11:20:20 Command 'rcon.password' not found
11:20:20 server.port: "REDACTED"
11:20:20 server.ip: "REDACTED"
11:20:20 server.identity: "my_server_identity"
11:20:20 rcon.port: "REDACTED"
11:20:20 app.port: "29308"
11:20:20 rcon.web: "True"
11:20:20 rcon.ip: "0.0.0.0"
11:20:20 server.maxplayers: "10"
11:20:20 Command 'config' not found
11:20:20 Command 'datadir' not found
11:20:20 fps.limit: "100"
11:20:20 server.tickrate: "30"
11:20:20 Command 'logfile' not found
11:20:20 Server Config Loaded
11:20:20 Skinnable Warmup
11:20:21 Manifest Assets Loaded
11:20:21 101 skinnable objects
11:20:21 Loading Scene
11:20:21 Unloading 5 Unused Serialized files (Serialized files now loaded: 45)
11:20:21 HDR Render Texture not supported, disabling HDR on reflection probe.
11:20:21 UnloadTime: 4.528414 ms
11:20:21 Missing shader in Main Camera (TOD_Scattering)
11:20:21 Missing shader in Main Camera (TOD_Scattering)
11:20:21 Missing shader in Main Camera (TOD_Scattering)
11:20:21 Missing shader in Main Camera (TOD_Rays)
11:20:21 Missing shader in Main Camera (TOD_Rays)
11:20:21 Missing shader in Main Camera (TOD_Rays)
11:20:21 Plugins: Couldn't open /hlserver/27308/RustDedicated_Data/Plugins/libRenderer.so, error: /hlserver/27308/RustDedicated_Data/Plugins/libRenderer.so: undefined symbol: glXGetProcAddressARB
11:20:21 Fallback handler could not load library /hlserver/27308/RustDedicated_Data/Mono/libRenderer
11:20:21 Fallback handler could not load library /hlserver/27308/RustDedicated_Data/Mono/libRenderer.so
11:20:21 Fallback handler could not load library /hlserver/27308/RustDedicated_Data/Mono/Renderer
11:20:21 Fallback handler could not load library /hlserver/27308/RustDedicated_Data/Mono/libRenderer
11:20:21 Fallback handler could not load library /hlserver/27308/RustDedicated_Data/Mono/libRenderer.so
11:20:21 Fallback handler could not load library /hlserver/27308/RustDedicated_Data/Mono/libRenderer
11:20:21 Unloading 348 unused Assets to reduce memory usage. Loaded Objects now: 31589.
11:20:21 Total: 46.733036 ms (FindLiveObjects: 0.832026 ms CreateObjectMapping: 1.218504 ms MarkObjects: 44.473602 ms DeleteObjects: 0.208208 ms)
11:20:21 Missing shader in effect - Screen Blur (UnityStandardAssets.ImageEffects.BlurOptimized)
11:20:21 Missing shader in effect - Cold (ScreenOverlayEx)
11:20:21 Missing shader in effect - Screen Blur (UnityStandardAssets.ImageEffects.ColorCorrectionCurves)
11:20:21 Missing shader in effect - Screen Blur (UnityStandardAssets.ImageEffects.ColorCorrectionCurves)
11:20:21 Missing shader in effect - Screen Blur (UnityStandardAssets.ImageEffects.ColorCorrectionCurves)
11:20:21 Missing shader in effect - Hurt (UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration)
11:20:21 Missing shader in effect - Hurt (UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration)
11:20:21 Missing shader in effect - Hurt (UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration)
11:20:21 Missing shader in effect - Radiation (UnityStandardAssets.ImageEffects.ColorCorrectionCurves)
11:20:21 Missing shader in effect - Radiation (UnityStandardAssets.ImageEffects.ColorCorrectionCurves)
11:20:21 Missing shader in effect - Radiation (UnityStandardAssets.ImageEffects.ColorCorrectionCurves)
11:20:21 Missing shader in effect - Radiation (UnityStandardAssets.ImageEffects.NoiseAndGrain)
11:20:21 Missing shader in effect - Hurt (ScreenOverlayEx)
11:20:21 Missing shader in effect - Hot (UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration)
11:20:21 Missing shader in effect - Hot (UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration)
11:20:21 Missing shader in effect - Hot (UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration)
11:20:21 Missing shader in effect - FXAA (FXAA)
11:20:21 Missing shader in effect - Water (UnityStandardAssets.ImageEffects.BlurOptimized)
11:20:21 Missing shader in effect - NVG (NVGEffect)
11:20:21 Asset Warmup (1/6421)
11:20:23 Asset Warmup (828/6421)
11:20:24 Couldn't create a Convex Mesh from source mesh "patrol_helicopter_part02" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
11:20:25 Asset Warmup (2530/6421)
11:20:26 Couldn't create a Convex Mesh from source mesh "Old_Boat_GM" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
11:20:27 Couldn't create a Convex Mesh from source mesh "ScrapHeliGibs_Part002" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
11:20:27 Couldn't create a Convex Mesh from source mesh "ScrapHeliGibs_Part046" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
11:20:27 Asset Warmup (3458/6421)
11:20:29 HDR Render Texture not supported, disabling HDR on reflection probe.
11:20:29 Asset Warmup (4680/6421)
11:20:31 Asset Warmup (5834/6421)
11:20:33 Asset Warmup (6421/6421)
11:20:33 WebSocket RCon Started on 28308
11:20:33 Generating procedural map of size 4500 with seed 547040401
11:20:33 [0.4s] Loading World
11:20:33 WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
11:20:33 WARNING: Shader Did you use #pragma only_renderers and omit this platform?
11:20:33 ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader.
11:20:33 Shader 'Nature/Terrain/Diffuse': dependency 'AddPassShader' shader 'Hidden/TerrainEngine/Splatmap/Diffuse-AddPass' not found
11:20:33 Shader 'Hidden/TerrainEngine/Splatmap/Standard-AddPass': fallback shader 'Hidden/TerrainEngine/Splatmap/Diffuse-AddPass' not found
11:20:45 [11.4s] Spawning World
11:20:45 [0.3s] Terrain Mesh
11:20:46 [1.5s] Processing World
11:20:59 Generated ocean patrol path with node count: 362
11:20:59 [12.5s] Ocean Patrol Paths
11:20:59 Unloading 3 Unused Serialized files (Serialized files now loaded: 45)
11:21:00 Unloading 114769 unused Assets to reduce memory usage. Loaded Objects now: 1755089.
11:21:00 Total: 768.429378 ms (FindLiveObjects: 73.599257 ms CreateObjectMapping: 145.812981 ms MarkObjects: 493.485744 ms DeleteObjects: 55.530428 ms)
11:21:00 Starting Navmesh Source Collecting
11:21:00 Navmesh Source Collecting took 0.05 seconds
11:21:00 Starting Navmesh Build with 58390 sources
11:21:00 2%
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11:21:39 67%
11:21:39 68%
11:21:40 69%
11:21:40 70%
11:21:41 71%
11:21:41 72%
11:21:42 73%
11:21:42 74%
11:21:43 75%
11:21:43 76%
11:21:44 77%
11:21:44 78%
11:21:45 79%
11:21:46 80%
11:21:46 81%
11:21:47 82%
11:21:47 83%
11:21:48 84%
11:21:49 85%
11:21:50 86%
11:21:50 87%
11:21:51 88%
11:21:51 89%
11:21:52 90%
11:21:53 91%
11:21:54 92%
11:21:54 93%
11:21:55 94%
11:21:56 95%
11:21:56 96%
11:21:56 97%
11:21:57 100%
11:21:57 Navmesh Build took 57.10 seconds
11:21:57 Starting Navmesh Source Collecting
11:21:58 Navmesh Source Collecting took 1.00 seconds
11:21:58 Starting Monument Navmesh Build with 1483 sources
11:21:58 32%
11:21:58 58%
11:21:59 100%
11:21:59 Monument Navmesh Build took 1.04 seconds
11:21:59 Starting Navmesh Source Collecting
11:22:00 Navmesh Source Collecting took 0.80 seconds
11:22:00 Starting Monument Navmesh Build with 1433 sources
11:22:00 33%
11:22:00 52%
11:22:01 66%
11:22:01 100%
11:22:01 Monument Navmesh Build took 1.29 seconds
11:22:01 Starting Navmesh Source Collecting
11:22:02 Navmesh Source Collecting took 0.80 seconds
11:22:02 Starting Monument Navmesh Build with 2457 sources
11:22:02 20%
11:22:02 26%
11:22:03 31%
11:22:03 36%
11:22:03 42%
11:22:03 48%
11:22:04 57%
11:22:04 62%
11:22:04 68%
11:22:04 72%
11:22:05 77%
11:22:05 85%
11:22:05 100%
11:22:05 Monument Navmesh Build took 3.58 seconds
11:22:05 Starting Navmesh Source Collecting
11:22:05 Navmesh Source Collecting took 0.05 seconds
11:22:05 Starting Monument Navmesh Build with 709 sources
11:22:06 100%
11:22:06 Monument Navmesh Build took 0.50 seconds
11:22:06 Starting Navmesh Source Collecting
11:22:06 Navmesh Source Collecting took 0.10 seconds
11:22:06 Starting Monument Navmesh Build with 1636 sources
11:22:06 54%
11:22:07 100%
11:22:07 Monument Navmesh Build took 0.77 seconds
11:22:07 Map Spawned 769 entities
11:22:14 Destroying 818 old entities
11:22:14 Calling kill - but already IsDestroyed!? vending_mapmarker[0]
11:22:14 Calling kill - but already IsDestroyed!? vending_mapmarker[0]
11:22:14 Calling kill - but already IsDestroyed!? vending_mapmarker[0]
11:22:14 Calling kill - but already IsDestroyed!? vending_mapmarker[0]
11:22:14 Calling kill - but already IsDestroyed!? vending_mapmarker[0]
11:22:14 Calling kill - but already IsDestroyed!? vending_mapmarker[0]
11:22:14 Calling kill - but already IsDestroyed!? vending_mapmarker[0]
11:22:14 Calling kill - but already IsDestroyed!? vending_mapmarker[0]
11:22:14 Calling kill - but already IsDestroyed!? vending_mapmarker[0]
11:22:14 Calling kill - but already IsDestroyed!? vending_mapmarker[0]
11:22:14 Calling kill - but already IsDestroyed!? vending_mapmarker[0]
11:22:14 Calling kill - but already IsDestroyed!? vending_mapmarker[0]
11:22:14 Calling kill - but already IsDestroyed!? vending_mapmarker[0]
11:22:14 Calling kill - but already IsDestroyed!? vending_mapmarker[0]
11:22:14 Calling kill - but already IsDestroyed!? vending_mapmarker[0]
11:22:14 Calling kill - but already IsDestroyed!? vending_mapmarker[0]
11:22:14 done.
11:22:16 Spawning 33443 entities
11:22:16 done.
11:22:16 Enforcing SpawnPopulation Limits
11:22:20 done.
11:22:21 Initializing 36933 entity links
11:22:21 done.
11:22:21 Initializing 269 stability supports
11:22:21 done.
11:22:21 Initializing 33507 entity save caches
11:22:21 done.
11:22:21 [S_API] SteamAPI_Init(): Loaded local 'steamclient.so' OK.
11:22:21 CAppInfoCacheReadFromDiskThread took 0 milliseconds to initialize
11:22:21 CApplicationManagerPopulateThread took 0 milliseconds to initialize (will have waited on CAppInfoCacheReadFromDiskThread)
11:22:21 RecordSteamInterfaceCreation (PID 29833): SteamGameServer013 /
11:22:21 RecordSteamInterfaceCreation (PID 29833): SteamUtils009 /
11:22:21 Setting breakpad minidump AppID = 252490
11:22:21 RecordSteamInterfaceCreation (PID 29833): SteamGameServer013 /
11:22:21 RecordSteamInterfaceCreation (PID 29833): SteamUtils009 /
11:22:21 RecordSteamInterfaceCreation (PID 29833): SteamNetworking006 /
11:22:21 RecordSteamInterfaceCreation (PID 29833): SteamGameServerStats001 /
11:22:21 RecordSteamInterfaceCreation (PID 29833): STEAMINVENTORY_INTERFACE_V003 /
11:22:21 RecordSteamInterfaceCreation (PID 29833): STEAMUGC_INTERFACE_VERSION014 /
11:22:21 RecordSteamInterfaceCreation (PID 29833): STEAMAPPS_INTERFACE_VERSION008 /
11:22:21 [S_API FAIL] Tried to access Steam interface SteamNetworkingUtils003 before SteamAPI_Init succeeded.
11:22:21 RecordSteamInterfaceCreation (PID 29833): SteamNetworkingUtils003 /
11:22:21 RecordSteamInterfaceCreation (PID 29833): SteamNetworkingSockets008 /
11:22:21 SteamServer Initialized
11:22:27 Server startup complete
11:22:27 --- Log reading done, switching to RCon based console ---
11:22:27 --- Starting RCon connection ---
11:22:27 Successfuly connected to RUST WebRcon Console
11:22:37 Checking for new Steam Item Definitions..


Merged post

Adding this reddit post in case it helps someone. 

"The only solution we've found is to add -logFile ./logs.txt which will allow the server to start up, but prevent console commands or output."

https://www.reddit.com/r/playrust/comments/6haaow/rust_linux_dedicated_server_unable_to_preload/

Merged post

FIXED: 

The problem was with "GodmodeIndicator" plugin

09:31 [Error] GodmodeIndicator plugin requires missing dependency: ImageLibrary
That error isn't at all related to what you are showing, and also plugins load after the issue you are seeing. All that "error" is stating is that the ImageLibrary plugin isn't loaded, so it won't load; i.e. does literally nothing. 
Locked automatically