Question:
A fire arrow and bullets generates fire. How in the OnEntityTakeDamage method to get the number of the player (steamID) that created this fire?
Goal 1: prevent the player from damaging the player with fire arrows and bullets.
Goal 2: allow the player to damage turrets with fire arrows and bullets.
A fire arrow and bullets generates fire. How in the OnEntityTakeDamage method to get the number of the player (steamID) that created this fire?
Goal 1: prevent the player from damaging the player with fire arrows and bullets.
Goal 2: allow the player to damage turrets with fire arrows and bullets.