Players being kicked for packet floodingNot An Issue
everyone on my server including me keep being kicked for packet flooding player tick....anyone have a fix for this please???????

I've had this issue. I think it has something to do with modded server clients asking for too much mod data at one time. My server.cfg is below. I do not know if my config fixed my issue. If you look back in my first posts: I had so many issues. They eventually worked themselves out. Remove as many bloat mods as you can. Clean up files by

  • BACKUP ALL FILES!
  • On a few mods like nteleportation, eventmanager, zonemanager, etc big mods, or random mods: take their config files and:
  • o.unload the mod and delete the config files. Lang, data, config, plugins .cs.
  • Using the latest version: Upload and let it load and re-create config files
  • Check your backed up files to the newly created files, apply the changes to the differences. I mean: Put your old settings into the newly created config files.
  • o.reload ModName for changes to take effect after succesful re-upload.

  • Set nightly restarts in your host panel
  • Set backups if you can
  • Restarts can take up to 10 minutes. Be very patient. Don't break stuff restarting too quickly.
  • It's better to unload a mod before messing with its config, but most mods just need a reload for the newly uploaded config file to take effect.
I hope some of this helps you or a future dude. The server.maxsecondspertick 

fps.limit "260"
global.perf "0"
global.ownerid 76561198377301192 "unnamed" "no reason"
server.level "Procedural Map"
server.seed 32616
server.saveinterval 900
server.worldsize 3500
server.secure True
server.events 1
decay.scale 1
antihack.enabled "True"
server.official "True"
server.globalchat "True"
chat.enabled "True"
server.stability "True"
server.corpsedespawn "600"
server.itemdespawn "600"
server.playerserverfall "True"
server.showholstereditems "True"
server.radiation "False"
weather.fog 0
weather.rain 0
weather.wind 0
weather.clouds 0
ai.animal_ignore_food "True"
chicken.population "0"
boar.population "2"
bear.population "2"
stag.population "4"
wolf.population "1"
minicopter.population "2"
server.woundingenabled "True"
server.maxpacketspersecond_tick "2000"
server.maxpacketspersecond "2500"
server.maxpacketspersecond_command "500"
server.maxpacketspersecond_world "2"
server.maxpacketspersecond_rpc "600"
ai.npc_cover_info_tick_rate_multiplier "5"
server.pve "False"
server.hostname "Server Title here"
server.description "just my discordgg/rdB6mYF"
server.url "NO FORBIDDEN SITES ALLOWED CALYTIC"
server.headerimage "SUPER SECRET URL"​
This means your server lags sometimes and you should consider either getting better CPU/RAM etc either fixing your plugins.
When I experienced this packet flood issue I was indeed on $10/mo hosts that had noticeably low performance.
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