Counting gather for player?Solved
How can I implement a counter for a session?
example
private void OnPlayerConnected(BasePlayer player)
        {
int test = 0; //for player.UserID
        }

void OnDispenserGather(ResourceDispenser dispenser, BaseEntity entity, Item item)
        {
            if (player == null || player is NPCPlayer)
                return;

            int test = item.amount; //Add for player.UserID
        }

void OnPlayerDisconnected(BasePlayer player, string reason)
{
    Puts("User: "+player.UserIDString+" Collected: "+test);
int test = 0; //Clear for player.UserID
}​
Hey. Make a dictionary
Сaptain, thanks for help :)
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