TypeLoadException at at World.AddPathNot An Issue

first! :) server not loading... error:

Could not load signature of World:VectorArrayToList due to: Expected reference type but got type kind 17 assembly:Assembly-CSharp type:<unknown type> member:(null) signature:<none>
TypeLoadException: Failure has occurred while loading a type.
  at World.AddPath (PathList path) [0x00005] in <3724ddbd3ebb41778fcd21f33b350975>:0 
  at World.AddPaths (System.Collections.Generic.IEnumerable`1[T] paths) [0x0000f] in <3724ddbd3ebb41778fcd21f33b350975>:0 
  at WorldSetup+<InitCoroutine>d__14.MoveNext () [0x00882] in <3724ddbd3ebb41778fcd21f33b350975>:0 
  at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <7177b41a033a4f5591f89f18f64d312a>:0 
 
(Filename: <3724ddbd3ebb41778fcd21f33b350975> Line: 0)
You've installed an incompatible Oxide build on a version of Rust it wasn't intended for. Please re-install with the latest and make sure Rust is fully updated.
strange, as always i use https://umod.org/games/rust/download/develop for linux servers, i will install one more time

Merged post

ok, reinstalled and it is working :) sorry... i dont know how...
May have grabbed it before the link was fully set to the new build.
Locked automatically