var connections = Net.sv.connections.Where(con => con.connected && con.isAuthenticated && con.player is BasePlayer).ToList();
i need to be able to pull the userid from con.player is there a way to do that?
i need to be able to pull the userid from con.player is there a way to do that?
Type `UnityEngine.MonoBehaviour' does not contain a definition for `userID' and no extension method `userID' of type `UnityEngine.MonoBehaviour' could be found. Are you missing an assembly reference?