Run server command with no output?Solved
I'm creating a plugin that rises and lowers the waterlevels little by little resulting in the console log being spammed by oceanlevel status reply's.
Is there a way to supress the the console output when a command is executed with server.Command()?
At the moment no, but that's something we can consider for uMod as an option for games that support quiet output.

Rust provides a method to do so natively, but most other games do not.
You can use 
WaterSystem.OceanLevel = 0f;​
For your plugin :)
Hey Orange, I just updated the plugin and used that. People where drowning while above water. It turns out that the water level (that you can see) stays the same but all other aspects of the water level changes lol.
Did you figure it out if noti have a way that works i have a plugin that raises and lowers the watter level would be bappy to show you how to do it with no output.
Ts3hosting
Did you figure it out if noti have a way that works i have a plugin that raises and lowers the watter level would be bappy to show you how to do it with no output.

That would be very nice of you. DM me your details and i'll get in contact with you.

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