OnNewSave hook being called each server restartNot An Issue
It appears that the latest changes to OnNewSave are resulting in a call to the hook on every server restart, instead of when a new save file is created.

Edit - It happened only after the update (without wipe) restart. Further restarts are not calling OnNewSave.
The hook is only called if normal .sav files do not exist. I do not know what "TestSaves" are that were introduced in the past few Rust updates, but those are the only ones being excluded.
		if (strFilename == "")
		{
			strFilename = World.SaveFolderName + "/" + World.SaveFileName;
		}
		if (!System.IO.File.Exists(strFilename))
		{
			Interface.CallHook("OnNewSave", strFilename);​
I think it might not be an oxide issue after all. It looks like there was a high memory and filesystem load from other rust servers on the system at the time. We cannot reproduce it.
Locked automatically