NullReferenceException at Client.CreateOrUpdateEntityError
It appears to happen at random, but not with all players. My server is fully updated, latest oxide version, plugins all latest versions, and still i get these:

Object reference not set to an instance of an object. at Client.CreateOrUpdateEntity (ProtoBuf.Entity info, System.Int64 size) [0x00000] in <00000000000000000000000000000000>:0 at Client.OnEntities (Network.Message packet) [0x00000] in <00000000000000000000000000000000>:0 at Client.OnNetworkMessage (Network.Message packet) [0x00000] in <00000000000000000000000000000000>:0 at Facepunch.Network.Raknet.Client.HandleMessage () [0x00000] in <00000000000000000000000000000000>:0 at Facepunch.Network.Raknet.Client.Cycle () [0x00000] in <00000000000000000000000000000000>:0 at Client.Update () [0x00000] in <00000000000000000000000000000000>:0

As soon as i reboot the server its fixed. I have a feeling it has something to do with the player being at a certain location in the map, near some object that is causing this. I really dont know what to do anymore. Anyone know what that message means or how to debug?

kind regards,

Arthur William Shelby
I just noticed this happening on the server.

[Advert Messages] Type <color=orange>/mymini</color> to spawn your own minicopter
[Advert Messages] Type <color=green>/loadout save</color> to save your loadout
Could not load plugin 'backup\PoundBot' (no plugin found with that file name)
Unloaded plugin Pound Bot Raid Alerts v2.0.4 by MrPoundsign
Web request produced exception (Url: https://api.poundbot.com/api/players/registered) (NullReferenceException: Object reference not set to an instance of an object)
at Oxide.Core.Libraries.WebRequests+WebRequest.<WaitForResponse>b__40_0 (System.IAsyncResult res) [0x00000] in <ac41dd3599754d448b8c218b34645820>:0
Unloaded plugin Pound Bot v2.0.0 by MrPoundsign
PoundBot was compiled successfully in 1716ms
Loaded plugin Pound Bot v2.0.1 by MrPoundsign
[Pound Bot] Channel cache updated.​


Second error i noticed [This can be fixed by renaming the config file. It replaces the old config file with a new one
with a few more options]

Could not load plugin 'backup\PowerlessTurrets' (no plugin found with that file name)
Unloaded plugin Powerless Turrets v2.4.8 by August
PowerlessTurrets was compiled successfully in 188ms
Failed to initialize plugin 'PowerlessTurrets v3.0.3' (NullReferenceException: Object reference not set to an instance of an object)
at Oxide.Game.Rust.Libraries.Command.AddChatCommand (System.String command, Oxide.Core.Plugins.Plugin plugin, System.Action`3[T1,T2,T3] callback) [0x00000] in <535f3d6252344a9f86ba651f0c5be14b>:0
at Oxide.Game.Rust.Libraries.Command.AddChatCommand (System.String name, Oxide.Core.Plugins.Plugin plugin, System.String callback) [0x00014] in <535f3d6252344a9f86ba651f0c5be14b>:0
at Oxide.Plugins.PowerlessTurrets.Init () [0x00082] in <594bf4a4e6af489a8c13b6b0382cae99>:0 0b/s in, 0b/s out
at Oxide.Plugins.PowerlessTurrets.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00151] in <594bf4a4e6af489a8c13b6b0382cae99>:0
at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <70dc8de1abd4423db5f501c6845edf22>:0
at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <ac41dd3599754d448b8c218b34645820>:0
at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <ac41dd3599754d448b8c218b34645820>:0
Unloaded plugin Powerless Turrets v3.0.3 by August
No previous version to rollback plugin: PowerlessTurrets​

I posted about this error on the support pages, but maybe one of you is knowledgeable enough to provide help with this. Maybe its not even the cause for the disconnects of players. I really dont know.

Those are entirely different errors in each post. For the plugin-related ones (Pount Bot and Powerless Turrets), please use their support section.
This is also happening on my server. it seems to happen whenever someone is near a certain place on the map like you said
5ba579443e9a7.png Finch
This is also happening on my server. it seems to happen whenever someone is near a certain place on the map like you said
Yes, with me aswell... can you pm me your plugin list? Ill compare it to see which might be the cause....

The thing is, if i load in tp the player to somewhere else, they can log in :S