Server not even starting after updateNot An Issue

Updated server and got the latest oxide update too.

 

Getting this in the console

Asset Warmup (2765/6010)
Couldn't create a Convex Mesh from source mesh "ScrapHeliGibs_Part002" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
Couldn't create a Convex Mesh from source mesh "ScrapHeliGibs_Part002" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
(Filename: Line: 95)

Couldn't create a Convex Mesh from source mesh "ScrapHeliGibs_Part046" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
Couldn't create a Convex Mesh from source mesh "ScrapHeliGibs_Part046" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
(Filename: Line: 95)

Asset Warmup (3218/6010)
Asset Warmup (3218/6010)
The referenced script (ItemModConditionHasCondition) on this Behaviour is missing!
The referenced script (ItemModConditionHasCondition) on this Behaviour is missing!
(Filename: Line: 199)

The referenced script on this Behaviour (Game Object 'onchange.turn off when no fuel') is missing!
The referenced script on this Behaviour (Game Object 'onchange.turn off when no fuel') is missing!
(Filename: Line: 334)

The referenced script on this Behaviour (Game Object 'onchange.turn off when no fuel') is missing!
The referenced script on this Behaviour (Game Object 'onchange.turn off when no fuel') is missing!
(Filename: Line: 334)

The referenced script (NVGToggle) on this Behaviour is missing!
The referenced script (NVGToggle) on this Behaviour is missing!
(Filename: Line: 199)

The referenced script on this Behaviour (Game Object 'night_vision_goggles') is missing!
The referenced script on this Behaviour (Game Object 'night_vision_goggles') is missing!
(Filename: Line: 334)

The referenced script (NVGToggle) on this Behaviour is missing!
The referenced script (NVGToggle) on this Behaviour is missing!
(Filename: Line: 199)

The referenced script on this Behaviour (Game Object 'night_vision_goggles') is missing!
The referenced script on this Behaviour (Game Object 'night_vision_goggles') is missing!
(Filename: Line: 334)

The referenced script on this Behaviour (Game Object 'night_vision_goggles') is missing!
The referenced script on this Behaviour (Game Object 'night_vision_goggles') is missing!
(Filename: Line: 334)

Asset Warmup (3541/6010)
Asset Warmup (3541/6010)
The referenced script (SmartAlarm) on this Behaviour is missing!
The referenced script (SmartAlarm) on this Behaviour is missing!
(Filename: Line: 199)

The referenced script on this Behaviour (Game Object 'SmartAlarm') is missing!
The referenced script on this Behaviour (Game Object 'SmartAlarm') is missing!
(Filename: Line: 334)

The referenced script (SmartAlarm) on this Behaviour is missing!
The referenced script (SmartAlarm) on this Behaviour is missing!
(Filename: Line: 199)

The referenced script on this Behaviour (Game Object 'SmartAlarm') is missing!
The referenced script on this Behaviour (Game Object 'SmartAlarm') is missing!
(Filename: Line: 334)

The referenced script on this Behaviour (Game Object 'SmartAlarm') is missing!
The referenced script on this Behaviour (Game Object 'SmartAlarm') is missing!
(Filename: Line: 334)

NullReferenceException: Object reference not set to an instance of an object
NullReferenceException: Object reference not set to an instance of an object
at Deployable.AttributeSetup (UnityEngine.GameObject rootObj, System.String name, System.Boolean serverside, System.Boolean clientside, System.Boolean bundling) [0x00014] in <415536993ad44421a7cf5b44a0a39279>:0
at PrefabAttribute.PreProcess (IPrefabProcessor preProcess, UnityEngine.GameObject rootObj, System.String name, System.Boolean serverside, System.Boolean clientside, System.Boolean bundling) [0x000c1] in <415536993ad44421a7cf5b44a0a39279>:0
at PrefabPreProcess.ProcessObject (System.String name, UnityEngine.GameObject go, System.Boolean resetLocalTransform) [0x001bc] in <415536993ad44421a7cf5b44a0a39279>:0
at PrefabPreProcess.Process (System.String name, UnityEngine.GameObject go) [0x0003a] in <415536993ad44421a7cf5b44a0a39279>:0
at GameManager.FindPrefab (System.String strPrefab) [0x0002a] in <415536993ad44421a7cf5b44a0a39279>:0
at FileSystem_Warmup.PrefabWarmup (System.String path) [0x00000] in <415536993ad44421a7cf5b44a0a39279>:0
at FileSystem_Warmup+<Run>d__4.MoveNext () [0x00100] in <415536993ad44421a7cf5b44a0a39279>:0
at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <0618f269b594493b97c56ba78f03373a>:0

(Filename: <415536993ad44421a7cf5b44a0a39279> Line: 0)

I've updated both Rust and Oxide twice. Not winning

 

Your server is not fully updated and is using a mixed Rust versions, which usually happens from installing an incompatible Oxide build.

RIP :(

I'm going to run the update again and validate files



Merged post

Yes can confirm idiocracy on my behalf,

Thanks Wulf
Locked automatically