Auto turrets targeting all players
Hello,

It seems that the autoturrets on my server targets/kills everyone on my server, even if you have permission at the turret.
Only when it's on Peacekeeper mode it will not target/kill you.
Does annyone have experience with this issue ?
I do not use any kind of turret mod.
list of mods:

Visualcupboard
vanish
tsungrill
trade
timeofday
stacksizecontroller
signartist
securitylights
rustrewards
rustIO
removertool
recyclerspeed
radtownanimals
quicksmelt
playtimetracker
playerranking
permissionmanager
Nteleportation
nofuelrequirments
noescape
nodecay
nightlantarn
masterlock
magicloot
lootbouncer
cupboardlimiter
bedslimit
botspawn
I'd look into VisualCupboard's config. Post an accurate plugins.
I deleted the plugins 1 by 1 and retried with no result. 

Merged post

I installed now Auto Turret Authorization
 
and the problem is solved. Still one now what the issue is because players outside their tc will be shredded by their own turrets...
Ur stuff is messed. I wanted that new mod too, but if a raider gets TC, he is authed on turrets in TC radius, defeating trying to defend ur base. Type plugins into console and use the 'insert code sample' button to paste ur plugins.

If u feel like ur good, then whatevs, but you posted abnormal behavior and we can troubleshoot. 'Auto turrets, shotgun traps, SAM sites, etc, kill their owner even after auth' seems like an issue.
You dont list "turret config" plugin ?,
The only time i have turrets killing me is if i set it up and forgot to authorise it , but with the normal setup of the turrets, (place turret, authorise, add weapon , add ammo then add power ) i get no problem,