Way to disable EnforcePopulation limits?

Is there any way to disable EnforcePopulation limits which happens on start up?

I've tried the following code, but it doesn't work, as I am pretty sure its because its only creating a new copy of the instance instead of directly affecting the variable.

void Loaded() { var limit = ScriptableObject.CreateInstance(); limit.EnforcePopulationLimits = false; }
I would suggest using OnServerInitialized(), not Loaded() for that sort of thing, as Loaded() is long before some entities and server functionality has loaded.
Ok thanks, I'll try that out