Hello,
I played a few hours without worries today and now he constantly ejects me with this message ...
do you have a solution?
Oxide 2.0.4528
I played a few hours without worries today and now he constantly ejects me with this message ...
do you have a solution?
AssertionException: Assertion failure. Value was False
Expected: True
split_Amount <= 0
at UnityEngine.Assertions.Assert.Fail (System.String message, System.String userMessage) [0x00043] in <0618f269b594493b97c56ba78f03373a>:0
at UnityEngine.Assertions.Assert.IsTrue (System.Boolean condition, System.String message) [0x0000f] in <0618f269b594493b97c56ba78f03373a>:0
at Item.SplitItem (System.Int32 split_Amount) [0x00000] in <480bce7997314352ad66a6bd12794838>:0
at PlayerInventory.MoveItem (BaseEntity+RPCMessage msg) [0x00171] in <480bce7997314352ad66a6bd12794838>:0
at PlayerInventory.OnRpcMessage (BasePlayer player, System.UInt32 rpc, Network.Message msg) [0x001c9] in <480bce7997314352ad66a6bd12794838>:0
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
PlayerInventory:OnRpcMessage(BasePlayer, UInt32, Message)
BaseEntity:SV_RPCMessage(UInt32, Message)
ServerMgr:OnRPCMessage(Message)
ServerMgr:OnNetworkMessage(Message)
Facepunch.Network.Raknet.Server:ConnectedPacket(Connection)
Facepunch.Network.Raknet.Server:Cycle()
ServerMgr:Update()
(Filename: <0618f269b594493b97c56ba78f03373a> Line: 0)Oxide 2.0.4528