Can't spawn entity with correct rotation
Hi i want to spawn entities in my plugin but they dont spawn with the right rotation Here is my code Eevery item spawn facing east :).
 var rota = player.GetNetworkRotation().y;
                var block = GameManager.server.CreateEntity("assets/prefabs/building/wall.external.high.stone/wall.external.high.stone.prefab",player.transform.position,Quaternion.Euler(0, rota, 0), true);
                block.gameObject.SetActive(true);
                block.Spawn();​

Thanks

I use the eyes. 

Quaternion q = new Quaternion();
q = player.eyes.rotation;
q.Set(0, q.y, 0, q.w);​

var block = GameManager.server.CreateEntity("assets/prefabs/building/wall.external.high.stone/wall.external.high.stone.prefab",player.transform.position, q, true);
block.gameObject.SetActive(true);
block.Spawn();