Head disconnecting: IndexOutOfRangeException: Index was outside the bounds of the array.
TMPro.TMP_Text.FillCharacterVertexBuffers (System.Int32 i, System.Int32 index_X4) (at <00000000000000000000000000000000>:0)
TMPro.TextMeshProUGUI.GenerateTextMesh () (at <00000000000000000000000000000000>:0)
TMPro.TextMeshProUGUI.GenerateTextMesh () (at <00000000000000000000000000000000>:0)
TMPro.TextMeshProUGUI.GenerateTextMesh () (at <00000000000000000000000000000000>:0)
TMPro.TextMeshProUGUI.GenerateTextMesh () (at <00000000000000000000000000000000>:0)
TMPro.TextMeshProUGUI.GenerateTextMesh () (at <00000000000000000000000000000000>:0)
TMPro.TextMeshProUGUI.GenerateTextMesh () (at <00000000000000000000000000000000>:0)
TMPro.TextMeshProUGUI.GenerateTextMesh () (at <00000000000000000000000000000000>:0)
TMPro.TextMeshProUGUI.GenerateTextMesh () (at <00000000000000000000000000000000>:0)
TMPro.TextMeshProUGUI.GenerateTextMesh () (at <00000000000000000000000000000000>:0)
TMPro.TextMeshProUGUI.GenerateTextMesh () (at <00000000000000000000000000000000>:0)
TMPro.TextMeshProUGUI.OnPreRenderCanvas () (at <00000000000000000000000000000000>:0)
TMPro.TextMeshProUGUI.Rebuild (UnityEngine.UI.CanvasUpdate update) (at <00000000000000000000000000000000>:0)
Rust.UI.RustText.Rebuild (UnityEngine.UI.CanvasUpdate update) (at <00000000000000000000000000000000>:0)
UnityEngine.UI.CanvasUpdateRegistry.PerformUpdate () (at <00000000000000000000000000000000>:0)
UnityEngine.GUISkin+SkinChangedDelegate.Invoke () (at <00000000000000000000000000000000>:0)
UnityEngine.SkinChangedDelegate:Invoke()
Version: 48623
(21:54:51) | [ServerArmour] PumpkinHead (76561198355093204) disconnectedplayer don't connect my server something players