After some mod updates the server does not start anymore
Does anyone have any ideas?
Backpacks
BetterChat
BetterLoot
BlueprintManager
DeathNotes
InfoPanel
RemoverTool
Password
StackSizeController
ZLevelsRemastered
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
100%
100%
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Monument Navmesh Build took 1.03 seconds
Monument Navmesh Build took 1.03 seconds
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
MissingMethodException: void MruDictionary`2..ctor(int,System.Action`2<!0, !1>)
MissingMethodException: void MruDictionary`2..ctor(int,System.Action`2<!0, !1>)
at ServerMgr.Initialize (System.Boolean loadSave, System.String saveFile, System.Boolean allowOutOfDateSaves, System.Boolean skipInitialSpawn) [0x00010] in <5dfd748d70244cb1b13006af10d3f175>:0
at Bootstrap+<StartServer>d__19.MoveNext () [0x001e3] in <5dfd748d70244cb1b13006af10d3f175>:0
at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <ef89cbc4cce041e39c2fed2f357f3791>:0
(Filename: <5dfd748d70244cb1b13006af10d3f175> Line: 0)
Does anyone have any ideas?
Backpacks
BetterChat
BetterLoot
BlueprintManager
DeathNotes
InfoPanel
RemoverTool
Password
StackSizeController
ZLevelsRemastered
