D3D11 error: failed to create 2D textureSolved
As today, we had a server update. Whoopdiedoo... 

I found this during the update of one of the mine servers. Could anyone explain a bit depending on what's happening here and where should I drop this error? FacePunch? Umod? unity? 

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
 
d3d11: failed to create 2D texture id=2638 width=381 height=381 mips=9 dxgifmt=29 [D3D error was 887a0005]
 
d3d11: failed to create 2D texture id=2638 width=381 height=381 mips=9 dxgifmt=29 [D3D error was 887a0005]
 
 
(Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/TexturesD3D11.cpp Line: 519)
 
d3d11: failed to create 2D texture shader resource view id=2638 [D3D error was 80070057]
 
d3d11: failed to create 2D texture shader resource view id=2638 [D3D error was 80070057]​
Did you just update your servers?
correct. FacePunch just pushed an update. ( prob some fixes with the random freeze/crash )
There was no oxide for this update, good luck.

Merged post

Or are you running a vanilla server? :P
i have 2 servers running. This error happened on the PvP server. The PvP server doenst have a lot of mods while the PvE server is loaded with it + mapping stuff from rustedit. 

i have searched a bit deeper, and it seems to be an issue with the video card. As I'm hosting this server dedicated trough my partner, ill contact my partner for a checkup in the server for potentional hardware updates. ( even tho, it's a bit weird to have this on my PVP server with oxide with an error while the rust PvE server hasn't this error. )

Merged post

Host machines (most host machines really) have no graphics-related hardware components, there is no need for a graphics card in a host machine. The errors you're seeing can safely be ignored, it's just the engine trying to load graphical assets, it will not work in a dedicated host machine.
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