Create wood box and opening?Solved
Hi, i need help with auto open box, after i create this.

Now i create box, but after that i dont auto open thix box

My code:
BaseEntity EntBox = GameManager.server.CreateEntity("assets/prefabs/deployable/woodenbox/woodbox_deployed.prefab", new Vector3(0, 5, 0), default(Quaternion), true);

EntBox.Spawn();

ItemContainer container = new ItemContainer();
container.playerOwner = player;

StorageContainer Storage = EntBox.GetComponent<StorageContainer>();
Storage.inventory = container;

Storage.PlayerOpenLoot(player, "", false);
Can anybody give a good solution?

Merged post

i find solution. We need wait 0.5f, bewfore open box.

timer.Once(0.5f, () => OpenBox(player, Box));

private void OpenBox(BasePlayer player, StorageContainer Box)
{
player.ClientRPCPlayer(null, player, "RPC_OpenLootPanel", Box.panelName);
Box.SendNetworkUpdate(BasePlayer.NetworkQueue.Update);
}

Cannot move items to containers , hint : GiveItem failed!

does the box not come with ItemContainer container = new ItemContainer();  already when spawned?
try removeing that and see... if it does not witch i beleve it does then you need to finish seting up the new ItemContainer(); 
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